MAP10: Escape to Sea (Doomworld Mega Project 2015)

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Revision as of 11:45, 16 August 2020 by Getsu Fune (talk | contribs) (Secrets)


DMP 2015 maps
DMP15A 01-10
DMP15A 11-20

11 12 13 14 15 16 17 18 19 20

DMP15A 21-24

21 22 23 24

This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
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MAP10: Escape to Sea is the tenth map in the DMP15A.wad mapset of Doomworld Mega Project 2015. It was designed by Adam Post (Doomkid) and uses the music track "Das Boot" by U96.

Walkthrough

Map of Escape to Sea
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. In the dark room at the center of the map, go to the northeast corner and open the wall. In here will be a box of ammo and a rocket launcher. The rocket launcher is in the other secret sector, but is currently blocked off for now. (sector 38)
  2. To get the rocket launcher, head into the room to the west of Secret #1 and open the door to the north. Use the switch in this dark hall to trigger a lift. Ride it up and open the door, then go through. When you do this, return to Secret #1 and you can now pick up the rocket launcher and medikits. (sector 225)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains seven spawn points:

  1. facing east. (thing 131)
  2. facing north. (thing 132)
  3. facing north. (thing 133)
  4. facing east. (thing 134)
  5. facing east. (thing 139)
  6. facing west. (thing 272)
  7. facing west. (thing 477)

Statistics

Map data

Things 702
Vertices 2392*
Linedefs 2389
Sidedefs 3815
Sectors 379
* The vertex count without the effect of node building is 2002.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links