MAP10: Jungle Altar (Skulldash)
Skulldash maps |
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Tier One |
Tier Two |
Tier Three
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Tier Four |
Tier Five |
Community Tier pt.1 |
Community Tier pt.2 |
This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
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MAP10: Jungle Altar is the tenth map of Skulldash. It was designed by Joshua O'Sullivan (Dragonfly) and uses the music track "".
Contents
WalkthroughEdit
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
EssentialsEdit
Other points of interestEdit
SecretsEdit
- Shoot the switch near the starting door to open a hall to the north allowing you to get two skulltokens and a berserk pack. (sector 51)
- In a hall on the west side that has a wooden arch, lower the west part of the arch to find a gold skulltoken. (sector 53)
- In the southwest hall, find the part where the wood does not touch and lower it. Ride it up to a dark alley with a green skulltoken. (sector 358)
BugsEdit
Demo filesEdit
Areas / screenshotsEdit
SpeedrunningEdit
Routes and tricksEdit
Current recordsEdit
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
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UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on January 10, 2022.
StatisticsEdit
Map dataEdit
Things | 284 |
Vertices | 3052* |
Linedefs | 3057 |
Sidedefs | 5100 |
Sectors | 659 |
ThingsEdit
This level contains the following numbers of things per skill level:
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