MAP10: Jungle Altar (Skulldash)

Skulldash maps
Tier One

01 32 02 03 04 05 28

Tier Two

06 07 08 09 23 29

Tier Three
Tier Four

14 15 16 17 24 31

Tier Five

18 19 20 21 26 22

Community Tier pt.1

33 34 35 36 37 38 39 40 41 42

Community Tier pt.2

43 44 45 46 47 48 49 50 51

This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
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MAP10: Jungle Altar is the tenth map of Skulldash. It was designed by Joshua O'Sullivan (Dragonfly) and uses the music track "".

Contents

WalkthroughEdit

Map of Jungle Altar
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. Shoot the switch near the starting door to open a hall to the north allowing you to get two skulltokens and a berserk pack. (sector 51)
  2. In a hall on the west side that has a wooden arch, lower the west part of the arch to find a gold skulltoken. (sector 53)
  3. In the southwest hall, find the part where the wood does not touch and lower it. Ride it up to a dark alley with a green skulltoken. (sector 358)

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 10, 2022.

StatisticsEdit

Map dataEdit

Things 284
Vertices 3052*
Linedefs 3057
Sidedefs 5100
Sectors 659
* The vertex count without the effect of node building is 2359.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit