Difference between revisions of "MAP10: Maru (Sunlust)"

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===Other points of interest===
 
===Other points of interest===
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The exit kills the player, forcing a [[pistol start]] of the next map.
  
 
===Secrets===
 
===Secrets===

Revision as of 21:05, 26 May 2016

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.
Sunlust maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.

MAP10: Maru is the tenth map of Sunlust. It uses the music track "Awaken" from the game Xenogears.

Walkthrough

Map of MAP10
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

The exit kills the player, forcing a pistol start of the next map.

Secrets

  1. In the southwest of the map, just south of the large rectangular structure whose entrance is initially blocked by three columns, you can drop down off the raised platforms that form most of the map to a small enclosed area in the blue water surrounding the level. There's a backpack (sector 613) and a teleporter to return you to the main level.
  2. In the northern room where a blue switch lets you drop down to the exit area, there's a hidden door in the northwest of the room leading to the blue armor. (sector 94)
  3. From the raised platform to the west of the entrance to that northern room, you can strafe-run into an otherwise inaccessible structure in the centre of the map containing a teleporter that takes you to. (sector 770)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The Compet-n records for the map are:

Style Time Player Date File Notes
UV speed **
NM speed **
UV max **
NM100S **
UV -fast **
UV -respawn **
UV Tyson **
UV pacifist **

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Statistics

Map data

Things 599
Vertices 11773*
Linedefs 10226
Sidedefs 17969
Sectors 887
* The vertex count without the effect of node building is 8783.

Things

Technical information

Inspiration and development

Trivia

See also

Sources

External links