This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
MAP10: Maru is the tenth map of Sunlust. It was designed by Zachary Stephens (Ribbiks), and uses the music track "Awaken" from the game Xenogears.
Walkthrough
Essentials
Other points of interest
The exit kills the player, forcing a pistol start of the next map.
Secrets
- In the southwest of the map, just south of the large rectangular structure whose entrance is initially blocked by three columns, you can drop down off the raised platforms that form most of the map to a small enclosed area in the blue water surrounding the level. There's a backpack (sector 613) and a teleporter to return you to the main level.
- In the northern room where a blue switch lets you drop down to the exit area, there's a hidden door in the northwest of the room leading to the blue armor. (sector 94)
- From the raised platform to the west of the entrance to that northern room, you can strafe-run into an otherwise inaccessible structure in the centre of the map containing a teleporter that takes you to. (sector 770)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Last updated on 15 January, 2018.
Miscellaneous demos
Style |
Time |
Player |
Date |
File |
Notes
|
|
|
|
|
.zip |
|
Deathmatch
Statistics
Map data
* The vertex count without the effect of node building is 8783.
Things
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Shotgun guy |
6 |
6 |
0
|
Heavy weapon dude |
2 |
2 |
8
|
Imp |
146 |
151 |
148
|
Revenant |
8 |
11 |
17
|
Cacodemon |
5 |
6 |
6
|
Pain elemental |
4 |
5 |
5
|
Hell knight |
10 |
21 |
32
|
Baron of Hell |
2
|
Arachnotron |
3
|
Mancubus |
10 |
11 |
10
|
Arch-vile |
2 |
2 |
8
|
Cyberdemon |
2 |
3 |
4
|
Romero's head |
1
|
Weapons |
1-2 |
3 |
4-5
|
Super shotgun |
2
|
Chaingun |
2
|
Rocket launcher |
2
|
Plasma gun |
2
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
40
|
Box of bullets |
10
|
4 shotgun shells |
27
|
Box of shotgun shells |
14
|
Rocket |
4
|
Box of rockets |
24
|
Energy cell |
19
|
Energy cell pack |
3
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
7 |
12 |
12
|
Medikit |
17 |
13 |
13
|
Armor |
2 |
2 |
1
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
6
|
Health bonus |
1
|
Supercharge |
4
|
Megasphere |
1
|
Backpack |
4
|
Berserk |
3 |
3 |
2
|
Computer area map |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Exploding barrel |
44
|
Teleport landing |
20
|
Voodoo doll |
9
|
|
Deathmatch
|
Monsters |
1-2 |
3 |
4-5
|
Shotgun guy |
6 |
6 |
0
|
Heavy weapon dude |
2 |
2 |
8
|
Imp |
146 |
151 |
148
|
Revenant |
8 |
11 |
17
|
Cacodemon |
5 |
6 |
6
|
Pain elemental |
4 |
5 |
5
|
Hell knight |
10 |
21 |
32
|
Baron of Hell |
2
|
Arachnotron |
3
|
Mancubus |
10 |
11 |
10
|
Arch-vile |
2 |
2 |
8
|
Cyberdemon |
2 |
3 |
4
|
Romero's head |
1
|
Weapons |
1-2 |
3 |
4-5
|
Super shotgun |
2
|
Chaingun |
2
|
Rocket launcher |
2
|
Plasma gun |
2
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
40
|
Box of bullets |
12
|
4 shotgun shells |
27
|
Box of shotgun shells |
14
|
Rocket |
4
|
Box of rockets |
24
|
Energy cell |
19
|
Energy cell pack |
3
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
12
|
Medikit |
19 |
15 |
13
|
Armor |
2 |
2 |
1
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
6
|
Health bonus |
1
|
Supercharge |
4
|
Megasphere |
1
|
Backpack |
5
|
Berserk |
3 |
3 |
2
|
Computer area map |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Exploding barrel |
44
|
Teleport landing |
20
|
Voodoo doll |
9
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links