MAP10: Reservoirs (Doom 2 the Way id Did)

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Revision as of 12:15, 25 October 2018 by XymphBot (talk | contribs) (Deathmatch: Automated edit - Add deathmatch spawns)


Doom 2 the Way id Did maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Easter-egg map: 33

This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.

MAP10: Reservoirs is the tenth map of Doom 2 the Way id Did. It was designed by Richard Frei (Tarnsman) and uses the music track "The Demon's Dead". The par time is 2:00.

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Walkthrough

Map of Reservoirs
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 21)
  2. (sector 41)
  3. (sector 184)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The Compet-n records for the map are:

Style Time Player Date File Notes
UV speed **
NM speed **
UV max **
NM100S **
UV -fast **
UV -respawn **
UV Tyson **
UV pacifist **

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Player spawns

This level contains six spawn points:

  1. facing north-east. (thing 8)
  2. facing west. (thing 75)
  3. facing east. (thing 92)
  4. facing east. (thing 174)
  5. facing north. (thing 277)
  6. facing north-west. (thing 330)

Statistics

Map data

Things 339
Vertices 898*
Linedefs 1032
Sidedefs 1337
Sectors 200
* The vertex count without the effect of node building is 813.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links