MAP10: Ruins (Jenesis)

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Revision as of 16:20, 28 October 2018 by XymphBot (talk | contribs) (Automated edit - No DM spawns, rm section)


Jenesis maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
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MAP10: Ruins is the tenth map of Jenesis. It was designed by James Paddock (Jimmy) and uses the music track "Garden," composed by Stuart Rynn (stewboy).

Walkthrough

Map of Ruins
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Inside the morgue at the east end of the map, a trail of blood leads to the white wall at the north end. Open it for a rocket launcher. (sector 117)
  2. At the cave west of the yellow key, press on the window with torches behind it, then quickly run up the rocks and enter the pool of mud to the northeast. The rock with energy cells will be lowered for a few seconds, so quickly head to it. (sector 391)
  3. Inside the blue key area, find the wooden crate with a candle on it and lower it. Ride it up, and get onto the nearby crate with a chaingunner on top of it. A megaarmor is behind an indented wall here. (sector 680)
  4. Jump north from the red key building to pick up a box of rockets. (sector 687)
  5. Use the lift that leads up to the red key building and immediately turn right to find an energy cell pack. (sector 697)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Statistics

Map data

Things 580
Vertices 5685*
Linedefs 5087
Sidedefs 8502
Sectors 702
* The vertex count without the effect of node building is 4411.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links