Difference between revisions of "MAP10: Shifting Sands (Super MAYhem 17)"
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− | '''MAP10: Shifting Sands''' is the tenth map of [[Super MAYhem 17]]. It was designed by [[Glen Christie (Crunchynut44)]] | + | '''MAP10: Shifting Sands''' is the tenth map of [[Super MAYhem 17]]. It was designed by [[Glen Christie (Crunchynut44)]] who also composed the [[Adding custom music|music]] track, which is named after the level. |
== Walkthrough == | == Walkthrough == |
Revision as of 16:34, 10 April 2018
Super MAYhem 17 maps 01-11 |
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(01 - 11) |
This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP10: Shifting Sands is the tenth map of Super MAYhem 17. It was designed by Glen Christie (Crunchynut44) who also composed the music track, which is named after the level.
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- Head east from the super shotgun until you see the ledge which had the mancubus. Jump to that ledge and the wall ahead of you will lower. Follow the path up to get a soul sphere. (sector 330)
- At the northernmost area, near the fire wall where the arch-vile is, there is a wall without a ridge. Lower it to find a plasma gun. (sector 340)
- Jump southwest from the super shotgun to the picture of Bowser, then raise it up to find a chainsaw. (sector 382)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
Deathmatch
Statistics
Map data
Things | 299 |
Vertices | 2818* |
Linedefs | 2604 |
Sidedefs | 4486 |
Sectors | 466 |
Things
This level contains the following numbers of things per skill level:
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