This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
MAP10: The Hill is the tenth map of Earth. It was designed by Roger Ritenour.
Walkthrough
Essentials
Other points of interest
Secrets
- In the exit room, use the TV to open a passage to a megasphere. (sector 58)
- At the northern building, find a misaligned wall near the door and use it. Get the soul sphere here, then use another lift to go back up. (sector 66)
- Head directly west from the starting point to a pond containing health bonuses and a box of ammo. (sector 138)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Miscellaneous demos
Style |
Time |
Player |
Date |
File |
Notes
|
|
|
|
|
.zip |
|
Deathmatch
Statistics
Map data
* The vertex count without the effect of node building is 389.
Things
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Shotgun guy |
5 |
8 |
11
|
Imp |
24 |
26 |
27
|
Hell knight |
1 |
3 |
1
|
Baron of Hell |
4 |
10 |
13
|
Cyberdemon |
0 |
1 |
1
|
Weapons |
1-2 |
3 |
4-5
|
Super shotgun |
1
|
Rocket launcher |
1 |
1 |
0
|
Plasma gun |
1 |
1 |
0
|
Ammunition |
1-2 |
3 |
4-5
|
Box of bullets |
1 |
1 |
7
|
Box of shotgun shells |
2
|
Box of rockets |
6 |
6 |
0
|
Energy cell pack |
3
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
1
|
Medikit |
3
|
Armor |
2
|
Items |
1-2 |
3 |
4-5
|
Health bonus |
5
|
Supercharge |
1
|
Megasphere |
1
|
Backpack |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Deathmatch start |
7
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links