Difference between revisions of "MAP10: The Stand (Obituary)"
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− | {{map|slot=MAP10| | + | {{Obituary 01-11}} |
− | + | {{map|slot=MAP10|name=Stand (Obituary)}} | |
− | '''MAP10: The Stand''' is the tenth map of [[Obituary]]. It was designed by [[The Innocent Crew]] and uses the [[ music|music]] track " " | + | '''MAP10: The Stand''' is the tenth map of [[Obituary]]. It was designed by [[The Innocent Crew]] and uses the [[ music|music]] track " ". |
== Walkthrough == | == Walkthrough == | ||
− | + | [[File:Obituary MAP10 map.png|thumb|300x300px|Map of The Stand]] | |
− | [[File: |thumb| | ||
{{Map spots}} | {{Map spots}} | ||
Line 13: | Line 12: | ||
===Secrets=== | ===Secrets=== | ||
− | # When you run to the switch that lowers the bars to the yellow key zone, some [[demon]]s will attack you. From this new room, open a wall, follow the corridor, get an [[energy cell pack]], kill the [[spectre]] and get the [[megasphere]]. | + | # When you run to the switch that lowers the bars to the yellow key zone, some [[demon]]s will attack you. From this new room, open a wall, follow the corridor, get an [[energy cell pack]], kill the [[spectre]] and get the [[megasphere]]. ('''sector 62''') |
− | # Before running to screenshot #4’s zone, open a wall just before the pillar room, it will lead you to the zombies that will ambush you when you will return. | + | # Before running to screenshot #4’s zone, open a wall just before the pillar room, it will lead you to the zombies that will ambush you when you will return. ('''sector 431''') |
===Bugs=== | ===Bugs=== | ||
===Demo files=== | ===Demo files=== | ||
− | * | + | * |
== Areas / screenshots == | == Areas / screenshots == | ||
− | + | <gallery mode=nolines widths=160px> | |
− | <gallery> | ||
Obituary-map10-start.png|The start | Obituary-map10-start.png|The start | ||
Obituary-map10-cyberdemon.png|The [[cyberdemon]] | Obituary-map10-cyberdemon.png|The [[cyberdemon]] | ||
Line 67: | Line 65: | ||
== Deathmatch == | == Deathmatch == | ||
+ | |||
+ | ===Player spawns=== | ||
+ | This level contains five spawn points: | ||
+ | # facing north. ('''thing 174''') | ||
+ | # facing north. ('''thing 367''') | ||
+ | # facing south-west. ('''thing 368''') | ||
+ | # facing north-east. ('''thing 369''') | ||
+ | # facing east. ('''thing 370''') | ||
== Statistics == | == Statistics == | ||
Line 87: | Line 93: | ||
|- | |- | ||
![[Monster|Monsters]]!!1-2!!3!!4-5 | ![[Monster|Monsters]]!!1-2!!3!!4-5 | ||
− | |||
− | |||
|- | |- | ||
|style="text-align: left;"|[[Shotgun guy]]||15||23||26 | |style="text-align: left;"|[[Shotgun guy]]||15||23||26 | ||
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|- | |- | ||
|style="text-align: left;"|[[Pain elemental]]||2||3||4 | |style="text-align: left;"|[[Pain elemental]]||2||3||4 | ||
− | |||
− | |||
|- | |- | ||
|style="text-align: left;"|[[Baron of Hell]]||0||1||1 | |style="text-align: left;"|[[Baron of Hell]]||0||1||1 | ||
Line 118: | Line 120: | ||
|style="text-align: left;"|[[Cyberdemon]]||colspan="3"|1 | |style="text-align: left;"|[[Cyberdemon]]||colspan="3"|1 | ||
|- | |- | ||
− | |style="text-align: left;"|[[ | + | |style="text-align: left;"|[[Obituary#New monsters|Bazooka Man]]||9||10||13 |
+ | |- | ||
+ | |style="text-align: left;"|Harder Imp||14||14||18 | ||
+ | |- | ||
+ | |style="text-align: left;"|Hightech Guy||colspan="3"|4 | ||
|- | |- | ||
![[Weapon|Weapons]]!!1-2!!3!!4-5 | ![[Weapon|Weapons]]!!1-2!!3!!4-5 | ||
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|- | |- | ||
|style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|5 | |style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|5 | ||
− | |||
|} | |} | ||
{{col-break}} | {{col-break}} | ||
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|- | |- | ||
!Monsters!!1-2!!3!!4-5 | !Monsters!!1-2!!3!!4-5 | ||
− | |||
− | |||
|- | |- | ||
|style="text-align: left;"|Shotgun guy||15||23||26 | |style="text-align: left;"|Shotgun guy||15||23||26 | ||
Line 206: | Line 209: | ||
|- | |- | ||
|style="text-align: left;"|Pain elemental||2||3||4 | |style="text-align: left;"|Pain elemental||2||3||4 | ||
− | |||
− | |||
|- | |- | ||
|style="text-align: left;"|Baron of Hell||0||1||1 | |style="text-align: left;"|Baron of Hell||0||1||1 | ||
Line 219: | Line 220: | ||
|style="text-align: left;"|Cyberdemon||colspan="3"|1 | |style="text-align: left;"|Cyberdemon||colspan="3"|1 | ||
|- | |- | ||
− | |style="text-align: left;"| | + | |style="text-align: left;"|Bazooka Man||9||10||13 |
+ | |- | ||
+ | |style="text-align: left;"|Harder Imp||14||14||18 | ||
+ | |- | ||
+ | |style="text-align: left;"|Hightech Guy||colspan="3"|4 | ||
|- | |- | ||
!Weapons!!1-2!!3!!4-5 | !Weapons!!1-2!!3!!4-5 | ||
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|- | |- | ||
|style="text-align: left;"|Teleport landing||colspan="3"|5 | |style="text-align: left;"|Teleport landing||colspan="3"|5 | ||
− | |||
|} | |} | ||
{{col-end}} | {{col-end}} | ||
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== See also == | == See also == | ||
− | |||
* | * | ||
== Sources == | == Sources == | ||
− | |||
* | * | ||
== External links == | == External links == | ||
− | + | * {{dsda|id=708|title=Obituary demos}} | |
− | * | ||
− | |||
− | |||
[[Category:The Innocent Crew levels]] | [[Category:The Innocent Crew levels]] |
Revision as of 09:24, 1 July 2019
Obituary maps 01-11 |
---|
This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
MAP10: The Stand is the tenth map of Obituary. It was designed by The Innocent Crew and uses the music track " ".
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- When you run to the switch that lowers the bars to the yellow key zone, some demons will attack you. From this new room, open a wall, follow the corridor, get an energy cell pack, kill the spectre and get the megasphere. (sector 62)
- Before running to screenshot #4’s zone, open a wall just before the pillar room, it will lead you to the zombies that will ambush you when you will return. (sector 431)
Bugs
Demo files
Areas / screenshots
The cyberdemon
The soulsphere room
The armor
Speedrunning
Routes and tricks
Current records
The Compet-n records for the map are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | ** | ||||
NM speed | ** | ||||
UV max | ** | ||||
NM100S | ** | ||||
UV -fast | ** | ||||
UV -respawn | ** | ||||
UV Tyson | ** | ||||
UV pacifist | ** |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Deathmatch
Player spawns
This level contains five spawn points:
- facing north. (thing 174)
- facing north. (thing 367)
- facing south-west. (thing 368)
- facing north-east. (thing 369)
- facing east. (thing 370)
Statistics
Map data
Things | 400 |
Vertices | 1813* |
Linedefs | 2005 |
Sidedefs | 2951 |
Sectors | 434 |
Things
This level contains the following numbers of things per skill level:
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links
- Obituary demos (archived 🏛) at the Doomed Speed Demos Archive