Difference between revisions of "MAP10: The Stand (Obituary)"
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− | + | {{Obituary 01-11}} | |
− | + | {{map|slot=MAP10|name=Stand (Obituary)}} | |
− | + | {{level stub}} | |
− | + | '''MAP10: The Stand''' is the tenth map of [[Obituary]]. It was designed by [[The Innocent Crew]] and uses the [[ music|music]] track " ". | |
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− | {{ | ||
− | ''' ''' is the | ||
== Walkthrough == | == Walkthrough == | ||
− | + | [[File:Obituary MAP10 map.png|thumb|300x300px|Map of The Stand]] | |
− | [[File: |thumb| | ||
{{Map spots}} | {{Map spots}} | ||
Line 30: | Line 13: | ||
===Secrets=== | ===Secrets=== | ||
− | # | + | # When you run to the switch that lowers the bars to the yellow key zone, some [[demon]]s will attack you. From this new room, open a wall, follow the corridor, get an [[energy cell pack]], kill the [[spectre]] and get the [[megasphere]]. ('''sector 62''') |
+ | # Before running to screenshot #4’s zone, open a wall just before the pillar room, it will lead you to the zombies that will ambush you when you will return. ('''sector 431''') | ||
===Bugs=== | ===Bugs=== | ||
===Demo files=== | ===Demo files=== | ||
− | * | + | * |
== Areas / screenshots == | == Areas / screenshots == | ||
− | + | <gallery mode=nolines widths=160px> | |
− | <gallery> | + | Obituary-map10-start.png|The start |
− | + | Obituary-map10-cyberdemon.png|The [[cyberdemon]] | |
+ | Obituary-map10-yellowkey.png|The yellow key room | ||
+ | Obituary-map10-nukage.png|The [[soulsphere]] room | ||
+ | Obituary-map10-village.png|The infested village | ||
+ | Obituary-map10-armor.png|The [[armor]] | ||
</gallery> | </gallery> | ||
Line 78: | Line 66: | ||
== Deathmatch == | == Deathmatch == | ||
+ | |||
+ | ===Player spawns=== | ||
+ | This level contains five spawn points: | ||
+ | # facing north. ('''thing 174''') | ||
+ | # facing north. ('''thing 367''') | ||
+ | # facing south-west. ('''thing 368''') | ||
+ | # facing north-east. ('''thing 369''') | ||
+ | # facing east. ('''thing 370''') | ||
== Statistics == | == Statistics == | ||
− | |||
===Map data=== | ===Map data=== | ||
− | {{ | + | {{mapdata| |
+ | things=400| | ||
+ | vertexes=1813| | ||
+ | linedefs=2005| | ||
+ | sidedefs=2951| | ||
+ | sectors=434| | ||
+ | vertexbefore=1551}} | ||
===Things=== | ===Things=== | ||
+ | This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]: | ||
− | + | {{col-begin}} | |
− | + | {{col-break|width=33%}} | |
− | {{ | + | {| {{prettytable|style=text-align: center;}} |
+ | !colspan="4"|Single-player | ||
+ | |- | ||
+ | ![[Monster|Monsters]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Shotgun guy]]||15||23||26 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Heavy weapon dude]]||20||34||45 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Imp]]||7||12||17 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Demon]]||14||24||32 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Spectre]]||5||7||8 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Revenant]]||6||12||18 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Cacodemon]]||4||5||5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Pain elemental]]||2||3||4 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Baron of Hell]]||0||1||1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Arachnotron]]||2||3||4 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Mancubus]]||2||5||6 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Arch-vile]]||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Cyberdemon]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Obituary#New monsters|Bazooka Man]]||9||10||13 | ||
+ | |- | ||
+ | |style="text-align: left;"|Harder Imp||14||14||18 | ||
+ | |- | ||
+ | |style="text-align: left;"|Hightech Guy||colspan="3"|4 | ||
+ | |- | ||
+ | ![[Weapon|Weapons]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Super shotgun]]||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Rocket launcher]]||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Plasma gun]]||colspan="3"|1 | ||
+ | |- | ||
+ | ![[Ammo|Ammunition]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Clip]]||colspan="3"|5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Box of bullets]]||colspan="3"|9 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[4 shotgun shells]]||colspan="3"|21 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Box of shotgun shells]]||colspan="3"|9 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Rocket]]||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Box of rockets]]||colspan="3"|6 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Energy cell (Doom)|Energy cell]]||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Energy cell pack]]||colspan="3"|8 | ||
+ | |- | ||
+ | ![[Item#Doom games|Health & Armor]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Stimpack]]||colspan="3"|27 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Medikit]]||colspan="3"|12 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Armor]]||colspan="3"|2 | ||
+ | |- | ||
+ | !Items!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Armor bonus]]||colspan="3"|17 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Health bonus]]||colspan="3"|5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Supercharge]]||colspan="3"|3 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Megasphere]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Backpack]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Berserk]]||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Radiation shielding suit]]||colspan="3"|1 | ||
+ | |- | ||
+ | ![[Key|Keys]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Blue keycard||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Red keycard||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Yellow keycard||colspan="3"|1 | ||
+ | |- | ||
+ | !Miscellaneous!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|5 | ||
+ | |} | ||
+ | {{col-break}} | ||
+ | {| {{prettytable|style=text-align: center;}} | ||
+ | !colspan="4"|Multiplayer | ||
+ | |- | ||
+ | !Monsters!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Shotgun guy||15||23||26 | ||
+ | |- | ||
+ | |style="text-align: left;"|Heavy weapon dude||20||34||45 | ||
+ | |- | ||
+ | |style="text-align: left;"|Imp||7||12||17 | ||
+ | |- | ||
+ | |style="text-align: left;"|Demon||14||24||32 | ||
+ | |- | ||
+ | |style="text-align: left;"|Spectre||5||7||8 | ||
+ | |- | ||
+ | |style="text-align: left;"|Revenant||6||12||18 | ||
+ | |- | ||
+ | |style="text-align: left;"|Cacodemon||4||5||5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Pain elemental||2||3||4 | ||
+ | |- | ||
+ | |style="text-align: left;"|Baron of Hell||0||1||1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Arachnotron||2||3||4 | ||
+ | |- | ||
+ | |style="text-align: left;"|Mancubus||2||5||6 | ||
+ | |- | ||
+ | |style="text-align: left;"|Arch-vile||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|Cyberdemon||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Bazooka Man||9||10||13 | ||
+ | |- | ||
+ | |style="text-align: left;"|Harder Imp||14||14||18 | ||
+ | |- | ||
+ | |style="text-align: left;"|Hightech Guy||colspan="3"|4 | ||
+ | |- | ||
+ | !Weapons!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Super shotgun||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|Rocket launcher||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|Plasma gun||colspan="3"|1 | ||
+ | |- | ||
+ | !Ammunition!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Clip||colspan="3"|5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Box of bullets||colspan="3"|9 | ||
+ | |- | ||
+ | |style="text-align: left;"|4 shotgun shells||colspan="3"|21 | ||
+ | |- | ||
+ | |style="text-align: left;"|Box of shotgun shells||colspan="3"|9 | ||
+ | |- | ||
+ | |style="text-align: left;"|Rocket||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|Box of rockets||colspan="3"|6 | ||
+ | |- | ||
+ | |style="text-align: left;"|Energy cell||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|Energy cell pack||colspan="3"|8 | ||
+ | |- | ||
+ | !Health & Armor!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Stimpack||colspan="3"|27 | ||
+ | |- | ||
+ | |style="text-align: left;"|Medikit||colspan="3"|12 | ||
+ | |- | ||
+ | |style="text-align: left;"|Armor||colspan="3"|2 | ||
+ | |- | ||
+ | !Items!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Armor bonus||colspan="3"|17 | ||
+ | |- | ||
+ | |style="text-align: left;"|Health bonus||colspan="3"|5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Supercharge||colspan="3"|3 | ||
+ | |- | ||
+ | |style="text-align: left;"|Megasphere||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Backpack||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Berserk||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|Radiation shielding suit||colspan="3"|1 | ||
+ | |- | ||
+ | !Keys!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Blue keycard||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Red keycard||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Yellow keycard||colspan="3"|1 | ||
+ | |- | ||
+ | !Miscellaneous!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Multiplayer#Cooperative|Cooperative start]]||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Deathmatch start]]||colspan="3"|5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Teleport landing||colspan="3"|5 | ||
+ | |} | ||
+ | {{col-end}} | ||
== Technical information == | == Technical information == | ||
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== See also == | == See also == | ||
− | |||
* | * | ||
== Sources == | == Sources == | ||
− | |||
* | * | ||
== External links == | == External links == | ||
+ | * {{dsda|id=708|title=Obituary demos}} | ||
− | + | [[Category:The Innocent Crew levels]] | |
− | |||
− | |||
− | |||
− | [[Category: |
Revision as of 13:20, 28 December 2019
Obituary maps 01-11 |
---|
This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP10: The Stand is the tenth map of Obituary. It was designed by The Innocent Crew and uses the music track " ".
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- When you run to the switch that lowers the bars to the yellow key zone, some demons will attack you. From this new room, open a wall, follow the corridor, get an energy cell pack, kill the spectre and get the megasphere. (sector 62)
- Before running to screenshot #4’s zone, open a wall just before the pillar room, it will lead you to the zombies that will ambush you when you will return. (sector 431)
Bugs
Demo files
Areas / screenshots
The cyberdemon
The soulsphere room
The armor
Speedrunning
Routes and tricks
Current records
The Compet-n records for the map are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | ** | ||||
NM speed | ** | ||||
UV max | ** | ||||
NM100S | ** | ||||
UV -fast | ** | ||||
UV -respawn | ** | ||||
UV Tyson | ** | ||||
UV pacifist | ** |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Deathmatch
Player spawns
This level contains five spawn points:
- facing north. (thing 174)
- facing north. (thing 367)
- facing south-west. (thing 368)
- facing north-east. (thing 369)
- facing east. (thing 370)
Statistics
Map data
Things | 400 |
Vertices | 1813* |
Linedefs | 2005 |
Sidedefs | 2951 |
Sectors | 434 |
Things
This level contains the following numbers of things per skill level:
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Technical information
Inspiration and development
Trivia
See also
Sources
External links
- Obituary demos (archived 🏛) at the Doomed Speed Demos Archive