MAP10: Toxic Touch (Alien Vendetta)

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Revision as of 17:34, 20 August 2013 by Unmaker (talk | contribs) (Secrets: non-official)


Alien Vendetta maps 01-10

(01 - 10)
11 12 13 14 15 16 17 18 19 20
21 22 23 24 24/25 25 26 27 28 29 30
Secret maps: 31 32
Black Label: 01 02

This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.

MAP10: Toxic Touch is the tenth map of the megawad Alien Vendetta. It was designed by Kim "Mutator" Malde right after his creation of MAP09: Castle Gardens, and constructed with DEU 2 and DETH v4.16B. It uses the music track "Plasma" from Duke Nukem 3D. The deathmatch portion of this level is a remake of Quake's DM4: The Bad Place, originally designed by American McGee.

Description

Strategy

Automap view of MAP09: Toxic Touch

Walkthrough

Secrets

Official

  1. Note: This secret cannot be reached after dropping down the hole in the first room. In the starting area there are three alcoves each in the walls to the left and right. The third one on the left has a armor bonus in it; lower it like a lift and follow the stairs down to an area with a backpack and chainsaw. The secret only seems to trigger when you're leaving the area by riding the lowered floor back up to the starting room.
  2. There is a hallway shaped roughly like a "T" turned 90 degrees to the left in the northwest corner of the map. You enter from the eastern arm, and the southern arm is blocked by a locked door (the switch to open it is located in an area beyond the northern arm, but that's not important to finding this secret). One of the stone wall on the eastern wall of the souther arm of this "T"-shaped hallway is solid gray, and lacks the green highlights of the surrounding walls. Open it to get a soul sphere.

Non-official

In the room of the red key, there is a section of the northern wall apparently plastered over with a green stucco. As conspicuous as it can be, it blends well into predominantly green theme of the level and so may be somewhat difficult to see. To get there, climb on the small brown parapet along the stairs and straferun into this patch. If you make it, you will land inside a compartment on the other side of the illusionary wall, where resides the only green armor in this level.

Speedrunning

Routes and tricks

Current records

The Compet-N records for the map are:

Run Time Player Date File Notes
UV speed 03:49 Jim Leonard (Xit Vono) 2006-04-28 av10-349.zip
NM speed 08:42 Jim Leonard (Xit Vono) 2008-12-18 as10-842.zip
UV max 06:12 Drew DeVore (stx-Vile) 2003-03-16 av10-612.zip
NM100S 08:42 Jim Leonard (Xit Vono) 2008-12-18 as10-842.zip
UV -fast
UV -respawn
UV Tyson 38:07 Jim Leonard (Xit Vono) 2006-04-26 at103807.zip
UV pacifist

Miscellaneous demos

MAP10: Toxic Touch (archived 🏛) at the Doomed Speed Demos Archive

Areas / screenshots

Statistics

Map data

Things 576
Vertices 7021
Linedefs 7555
Sidedefs 11576
Sectors 784

Things

Monsters ITYTD and HNTR HMP UV and NM
Troopers 73 84 91
Sergeants 59 88 109
Chaingunners 19 29 44
Imps 36 50 65
Demons 19 26 31
Spectres 3 3 3
Cacodemons 0 0 1
Hell knights 0 2 1
Revenants 2 2 4
Pain elementals 1 1 1
Mancubi 2 2 4
Arch-viles 3 3 4
Spiderdemons 1 1 1
Powerups ITYTD and HNTR HMP UV and NM
Health bonuses 7 7 7
Stimpacks 27 27 27
Medikits 9 20 19
Armor bonuses 22 22 22
Green armors 1 1 1
Berserk packs 1 1 1
Soul spheres 1 1 1
Weapons ITYTD and HNTR HMP UV and NM
Chainsaws 1 1 1
Shotguns 1 1 1
Super shotguns 1 1 1
Chainguns 3 3 3
Rocket launchers 1 1 1
Plasma rifles 1 1 1
BFG9000s 1 1 1
Ammunition ITYTD and HNTR HMP UV and NM
Backpacks 1 1 1
Bullet boxes 0 2 2
Shells 0 1 2
Shell boxes 1 1 1
Rockets 2 4 4
Rocket boxes 0 1 2
Energy cells 2 2 2
Bulk cells 0 1 1
Keys ITYTD and HNTR HMP UV and NM
Red skulls 1 1 1
Blue skulls 1 1 1
Yellow skulls 1 1 1

External links