Difference between revisions of "MAP10: Transmaniacon (Crimson Canyon)"
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Revision as of 02:12, 23 June 2017
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Crimson Canyon maps |
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This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
MAP10 is the tenth map of Crimson Canyon. It was designed by Jeffrey Graham and uses the music track " ". The par time is .
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- In the corridor up in the blue key rooms, use the switch after the blinking room and run. Three lost souls, the backpack, a box of bullets, a box of shotgun shells and a box of rockets wait up in the small room.
- In the blue corridors, open the east wall of the longest corridor. Find a lost soul, a box of rockets and the rocket launcher.
- Open the back wall of this room, get the soulsphere.
- Jump from the last lift to the small square were a monster was. Open a wall for the megasphere.
- Open the west wall of the dark room for the plasma gun and an energy cell pack.
Bugs
Demo files
Areas / screenshots
The berserk and the blue key
Speedrunning
Routes and tricks
Current records
The Compet-n records for the map are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | ** | ||||
NM speed | ** | ||||
UV max | ** | ||||
NM100S | ** | ||||
UV -fast | ** | ||||
UV -respawn | ** | ||||
UV Tyson | ** | ||||
UV pacifist | ** |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
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.zip |
Deathmatch
Statistics
Map data
Things | 274 |
Vertices | 2083* |
Linedefs | 2252 |
Sidedefs | 3305 |
Sectors | 405 |
Things
This level contains the following numbers of things per skill level:
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Technical information
Inspiration and development
Trivia
See also
Sources
External links
- Crimson Canyon demos (archived 🏛) at the Doomed Speed Demos Archive