Difference between revisions of "MAP10: Transmaniacon (Crimson Canyon)"

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{{map|slot=MAP10|name=Transmaniacon (Crimson Canyon)}}
'''MAP10''' is the tenth map of [[Crimson Canyon]]. It was designed by [[Jeffrey Graham (psyren)|Jeffrey Graham]] and uses the [[ music|music]] track " ". The [[par time]] is .
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'''MAP10: Transmaniacon''' is the tenth map of [[Crimson Canyon]]. It was designed by [[Jeffrey Graham (psyren)|Jeffrey Graham]] and uses the [[ music|music]] track " ". The [[par time]] is .
  
 
== Walkthrough ==
 
== Walkthrough ==

Revision as of 02:23, 23 June 2017

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Crimson Canyon maps
This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.

MAP10: Transmaniacon is the tenth map of Crimson Canyon. It was designed by Jeffrey Graham and uses the music track " ". The par time is .

Walkthrough

Map of MAP10
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. In the corridor up in the blue key rooms, use the switch after the blinking room and run. Three lost souls, the backpack, a box of bullets, a box of shotgun shells and a box of rockets wait up in the small room.
  2. In the blue corridors, open the east wall of the longest corridor. Find a lost soul, a box of rockets and the rocket launcher.
  3. Open the back wall of this room, get the soulsphere.
  4. Jump from the last lift to the small square were a monster was. Open a wall for the megasphere.
  5. Open the west wall of the dark room for the plasma gun and an energy cell pack.

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The Compet-n records for the map are:

Style Time Player Date File Notes
UV speed **
NM speed **
UV max **
NM100S **
UV -fast **
UV -respawn **
UV Tyson **
UV pacifist **

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Statistics

Map data

Things 274
Vertices 2083*
Linedefs 2252
Sidedefs 3305
Sectors 405
* The vertex count without the effect of node building is 1827.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links