MAP10: Vile Pain (Speed of Doom)

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Speed of Doom maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.

MAP10: Vile Pain is the tenth map of Speed of Doom. It was designed by Darkwave0000 and uses the track "E1M6" from Heretic. The par time is unknown.

Walkthrough

Map of Vile Pain
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Just on the left when you start (linedef #2023), search a berserk. (sector 324)
  2. Just before you grab the shotgun, come in from the east, shoot the small ledge with the chainsaw (linedef #456): a wall will open with the chaingun, boxes of bullets and other goodies. (sector 104)
  3. The pillar near the switch that grants the access to the blue key has a switch (linedef #2013). Teleport then and get a soulsphere. (sector 279)
  4. Behind the blue key, look for a switch (linedef #2810)), teleport and wear a megaarmor and health bonuses. (sector 503)
  5. Before the last room, look for a small place with a hidden switch (linedef #3159). Use it: there is an armor, energy cell packs and other goodies. (sector 524)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for this map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed 00:56 Boris Klimeš (dew) 2010-04-21 sd10-056.zip
NM speed
UV max 06:35 Aleks Shahov (Plut) 2013-06-21 sd10-635.zip
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Last updated on June 24, 2013.

Multiplayer records

Run Time Players Date File Notes

Last updated on June 19, 2013.

Miscellaneous demos

Run Time Player Date File Notes
UV -nomonsters 00:55 AconyX 2011-10-20 sd10o055.zip
First Demo Attempt 16:11 Nikolay Kamnev (Heretic) 2010-03-18 sod-hrt.zip

Last updated on June 19, 2013.

Statistics

Map data

Things 733
Vertices 5193*
Linedefs 5097
Sidedefs 8369
Sectors 911
* The vertex count without the effect of node building is 4303.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links