MAP10 (BF THUD!)

BF THUD! maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29

This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
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MAP10 is the tenth map of BF_THUD!. It was designed by Christen Klie.

Contents

WalkthroughEdit

Map of MAP10
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. Press the dark computer panel at the north of the room west of the start room. It lowers, revealing a computer area map. (sector 77)

BugsEdit

The yellow key can be collected without raising the step leading to it.

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demosEdit

Style Time Player Date File Notes

DeathmatchEdit

Player spawnsEdit

This level contains seven spawn points:

  1. facing south. (thing 70)
  2. facing south. (thing 71)
  3. facing west. (thing 72)
  4. facing east. (thing 73)
  5. facing east. (thing 74)
  6. facing west. (thing 75)
  7. facing east. (thing 76)

StatisticsEdit

Map dataEdit

Things 111
Vertices 707*
Linedefs 674
Sidedefs 951
Sectors 84
* The vertex count without the effect of node building is 600.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit