MAP10 (BF THUD!)

Revision as of 09:44, 26 November 2020 by XymphBot (talk | contribs) (External links: Automated edit - Update DSDA link)


Revision as of 09:44, 26 November 2020 by XymphBot (talk | contribs) (External links: Automated edit - Update DSDA link)


BF THUD! maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29

This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
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MAP10 is the tenth map of BF_THUD!. It was designed by Christen Klie.

Contents

Walkthrough

Map of MAP10
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Press the dark computer panel at the north of the room west of the start room. It lowers, revealing a computer area map. (sector 77)

Bugs

The yellow key can be collected without raising the step leading to it.

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains seven spawn points:

  1. facing south. (thing 70)
  2. facing south. (thing 71)
  3. facing west. (thing 72)
  4. facing east. (thing 73)
  5. facing east. (thing 74)
  6. facing west. (thing 75)
  7. facing east. (thing 76)

Statistics

Map data

Things 111
Vertices 707*
Linedefs 674
Sidedefs 951
Sectors 84
* The vertex count without the effect of node building is 600.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links