MAP10 (Slugfest)
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Slugfest maps |
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This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
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MAP10 is the tenth and final map of Slugfest. It was designed by Shamus Young and uses the music track " ".
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- The sector immediately north of the cyberdemon counts as a secret and is impossible to miss. (sector 22)
Bugs
It is impossible to achieve 100% kills on this map as there is a mancubus that is too large to teleport in to the main area.
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
Deathmatch
Player spawns
This level contains four spawn points:
- facing north. (thing 107)
- facing north. (thing 108)
- facing south-west. (thing 109)
- facing south-east. (thing 110)
Statistics
Map data
Things | 117 |
Vertices | 227* |
Linedefs | 225 |
Sidedefs | 327 |
Sectors | 38 |
Things
This level contains the following numbers of things per skill level:
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