This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.
MAP11: Castle Hell is the eleventh map of Community Chest 64. It was designed by riderr3 and uses the music track "".
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the starting area, there is a well to your right. Enter it from the small step on its right side for a supercharge. (thing 68)
- Further ahead you can see a building with a visible armor pickup. Enter and go to where the armor is, and from there you can spot a small ledge. Walk up to it and around the building to obtain seven health bonuses. (sector 122)
- Inside the castle, in the library, there is a switch on the side of one of the bookcases. Press it to unlock a lift in the same room, leading to an outer building containing a plasma gun and a blue switch. Unlocking the plasma gun requires pressing a switch in the other room of this building, which is accessible from the outdoors instead. The blue switch, on the other hand, temporarily lowers a megaarmor in the water. (sector 335)
- Reach the room containing the blue switch that lowers the yellow skull in the courtyard, and make it down the lift. Go all the way to the left, and find the demonic face in the wall with a candle in front of it. Behind it is a teleporter that takes you to a building out in the north. Here you can find a medikit, nine armor bonuses, an energy cell and a partial invisibility. (sector 392)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Miscellaneous demos[edit]
Run |
Time |
Player |
Date |
File |
Notes
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Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north. (thing 322)
- facing east. (thing 323)
- facing east. (thing 324)
- facing north. (thing 325)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 2888.
This level contains the following numbers of things per skill level:
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]