Difference between revisions of "MAP11: Cave Culture (Sunlust)"

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===Miscellaneous demos===
 
===Miscellaneous demos===
 
== Deathmatch ==
 
  
 
== Statistics ==
 
== Statistics ==

Revision as of 06:36, 27 October 2018

Sunlust maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.

MAP11: Cave Culture is the eleventh map of Sunlust. It was designed by Daniel Jakobsson (dannebubinga), it uses the music track "Mist" composed by Stuart Rynn.

Walkthrough

Map of Cave Culture
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

The player always starts the level with pistol start. There is one key on the level.

Go forward and use the lift. Travel across the large hall and enter an opening leading to a green slime cave (there is secret#1 hidden). Walk up and you will come to a room where you can go to the left and right. Go to the left and push the button. This will open a door in the hall.

Return to that hall and turn left (north). You will be in a room with yellow door and a button. Press the button. Head into any of the three corridors. All they will lead you to a room with a rocket launcher. Taking it will open several traps. Enter any opening to the north or east. When you will be in the north east of the room, push the only switch here. Eliminate everyone and go back to the rocket launcher room. Go into the southern opening and run forward to the skull key. Take it. Return to the room where there were three corridor entrances and the yellow door. Open it to enter the large area seen earlier. Ahead is a skull switch. Push it and repulse the monsters' attacks until the metal bars are completely lowered. Next, go into the black tunnel to finish.

Secrets

  1. In the green slime cave, put in the south west, there is a rock in the center. If you carefully walk on the boundary of it, you can jump into the slime waterfall and eventually obtain soulsphere, a rocket launcher and some rockets and to use a teleporter. (sector 990)
  2. In the rocket launcher room (north east of the map) go into the east opening into the next room. Near the entrance to the right of you is an ambush consisting of a former human, imp or a former commando depending on the skill. Enter inside and you will find a box of rockets. (sector 647)
  3. In the rocket launcher room take the rocket launcher itself. Several traps will open, so fight the enemies. Enter the north western opened alcove in this room. Push the lit panel and run all the way westward. Ascend the stairs and take numerous items and a megaarmor. (sector 442)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed 01:18 KillerDog745 2016-11-17 sl11p118.zip
NM speed
UV max 05:53 j4rio 2017-02-09 sl11-553.zip
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 01:18 KillerDog745 2016-11-17 sl11p118.zip

Last updated on 15 January, 2018.

Miscellaneous demos

Statistics

Map data

Things 657
Vertices 10297*
Linedefs 8429
Sidedefs 14258
Sectors 1068
* The vertex count without the effect of node building is 7396.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links