Difference between revisions of "MAP11: Command Control (STRAIN)"
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This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]: | This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]: | ||
− | + | {{col-begin}} | |
+ | {{col-break|width=33%}} | ||
+ | {| {{prettytable|style=text-align: center;}} | ||
+ | !colspan="4"|Single-player | ||
+ | |- | ||
+ | ![[Monster|Monsters]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Zombieman]]||39||44||43 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Shotgun guy]]||28||35||41 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Imp]]||9||14||14 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Cacodemon]]||6||5||5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Baron of Hell]]||1||1||2 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Arch-vile]]||0||1||1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[STRAIN#Monsters|Class 2 imp]]||4||6||9 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Heavy weapon dude|Subverted guard]]||7||19||24 | ||
+ | |- | ||
+ | |style="text-align: left;"|Doppleganger||0||0||6 | ||
+ | |- | ||
+ | |style="text-align: left;"|Invisible holobot||6||13||13 | ||
+ | |- | ||
+ | |style="text-align: left;"|Skinless demon||14||22||24 | ||
+ | |- | ||
+ | ![[Weapon|Weapons]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Chainsaw]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Super shotgun]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Rocket launcher]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[STRAIN#Weapons|Sawed-off]]||colspan="3"|1 | ||
+ | |- | ||
+ | ![[Ammo|Ammunition]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Box of bullets]]||colspan="3"|3 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Box of shotgun shells]]||6||6||5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Box of rockets]]||4||4||3 | ||
+ | |- | ||
+ | ![[Item#Doom games|Health & Armor]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Stimpack]]||27||26||24 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Medikit]]||14||14||12 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Armor]]||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Megaarmor]]||colspan="3"|1 | ||
+ | |- | ||
+ | !Items!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Backpack]]||colspan="3"|1 | ||
+ | |- | ||
+ | ![[Key|Keys]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Blue keycard||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Red keycard||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Yellow keycard||colspan="3"|1 | ||
+ | |- | ||
+ | !Miscellaneous!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|5 | ||
+ | |} | ||
+ | {{col-break}} | ||
+ | {| {{prettytable|style=text-align: center;}} | ||
+ | !colspan="4"|Multiplayer | ||
+ | |- | ||
+ | !Monsters!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Zombieman||39||44||43 | ||
+ | |- | ||
+ | |style="text-align: left;"|Shotgun guy||28||35||41 | ||
+ | |- | ||
+ | |style="text-align: left;"|Imp||9||14||14 | ||
+ | |- | ||
+ | |style="text-align: left;"|Cacodemon||6||5||5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Baron of Hell||1||1||2 | ||
+ | |- | ||
+ | |style="text-align: left;"|Arch-vile||0||1||1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Class 2 imp||4||6||9 | ||
+ | |- | ||
+ | |style="text-align: left;"|Subverted guard||7||19||24 | ||
+ | |- | ||
+ | |style="text-align: left;"|Doppleganger||0||0||6 | ||
+ | |- | ||
+ | |style="text-align: left;"|Invisible holobot||6||13||13 | ||
+ | |- | ||
+ | |style="text-align: left;"|Skinless demon||14||22||24 | ||
+ | |- | ||
+ | !Weapons!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Chainsaw||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Super shotgun||colspan="3"|6 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Chaingun]]||colspan="3"|5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Rocket launcher||colspan="3"|3 | ||
+ | |- | ||
+ | |style="text-align: left;"|Sawed-off||colspan="3"|6 | ||
+ | |- | ||
+ | !Ammunition!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Box of bullets||colspan="3"|3 | ||
+ | |- | ||
+ | |style="text-align: left;"|Box of shotgun shells||6||6||5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Box of rockets||4||4||3 | ||
+ | |- | ||
+ | !Health & Armor!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Stimpack||27||26||24 | ||
+ | |- | ||
+ | |style="text-align: left;"|Medikit||14||14||12 | ||
+ | |- | ||
+ | |style="text-align: left;"|Armor||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|Megaarmor||colspan="3"|1 | ||
+ | |- | ||
+ | !Items!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Backpack||colspan="3"|1 | ||
+ | |- | ||
+ | !Keys!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Blue keycard||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Red keycard||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Yellow keycard||colspan="3"|1 | ||
+ | |- | ||
+ | !Miscellaneous!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Multiplayer#Cooperative|Cooperative start]]||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Deathmatch start]]||colspan="3"|10 | ||
+ | |- | ||
+ | |style="text-align: left;"|Teleport landing||colspan="3"|5 | ||
+ | |} | ||
+ | {{col-end}} | ||
== Technical information == | == Technical information == |
Revision as of 08:37, 1 July 2020
STRAIN maps 01-11 |
---|
(01 - 11) |
This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP11: Command Control is the eleventh map of STRAIN. It was designed by Bill McClendon and uses the music track " ".
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- After heading down the C-shaped staircase, head south a bit and open the west wall. You will find a box of ammo and a switch that opens a teleporter to the south, which takes you back to the starting point inside one of the cages. (sector 129)
- In the yellow key room, use the metal wall in the northwest corner and ride it up, then jump east to the catwalk. Make a jump to the northeast wall, then use the south wall to find a passage to a switch which will open Secret #4. (sector 101)
- Ride that same metal lift up, and as it rises, jump north and open the door to find a teleporter leading to the east side of the room. You can jump to the switch mentioned in Secret #2 here, and the teleporter leads to one of the cages back at the starting point. (sector 118)
- After using the switch in Secret #2, ride the metal lift up and go on the catwalk to the east. Grab the megaarmor that is visible here. (sector 100)
- Open the yellow door and head east all the way down the steps, then enter the room to the south. Flip the switch at the end and head back north to find two lifts have lowered. Head into the alcove to the west to find a backpack. (sector 235)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
Deathmatch
Player spawns
This level contains ten spawn points:
- facing north-east. (thing 450)
- facing north. (thing 451)
- facing west. (thing 452)
- facing west. (thing 453)
- facing west. (thing 454)
- facing south. (thing 455)
- facing east. (thing 456)
- facing south. (thing 457)
- facing south-east. (thing 458)
- facing east. (thing 459)
Statistics
Map data
Things | 477 |
Vertices | 1910* |
Linedefs | 2039 |
Sidedefs | 2842 |
Sectors | 395 |
Things
This level contains the following numbers of things per skill level:
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links
- STRAIN demos (archived 🏛) at the Doomed Speed Demos Archive