Editing MAP11: Hunted (The Plutonia Experiment)

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===Note===
 
===Note===
For a long time it was believed impossible to obtain 100% kills on this map due to the four arch-viles in the alternative exit room who, along with the damaging floor, will cause the player to exit the level before having a chance to kill the arch-viles. As a result the [[UV max]] category has a special exception where the level can be exited without fighting the final four arch-viles.
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For a long time it was believed impossible to obtain 100% kills on this map due to the four arch-viles in the alternative exit room who, along with the damaging floor, will cause the player to exit the level before having a chance to kill the arch-viles. As a result the [[UV max]] has a special exception where the level can be exited without fighting the final four arch-viles.
  
 
However, with extreme luck one can kill three arch-viles with the only [[BFG9000]] shot (which does approximately 3150 damage average in theory), and then dispatch the last arch-vile with the super shotgun. One can also stay on the teleport outpost to avoid the damaging floor, which allows surviving one blast from the last arch-vile. This has been demonstrated, but is not attempted in traditional [[UV max]] runs and the rule allowing players to skip them still stands, as the reliance on random chance to defeat them is considered unfair.
 
However, with extreme luck one can kill three arch-viles with the only [[BFG9000]] shot (which does approximately 3150 damage average in theory), and then dispatch the last arch-vile with the super shotgun. One can also stay on the teleport outpost to avoid the damaging floor, which allows surviving one blast from the last arch-vile. This has been demonstrated, but is not attempted in traditional [[UV max]] runs and the rule allowing players to skip them still stands, as the reliance on random chance to defeat them is considered unfair.

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