Difference between revisions of "MAP11: Hunted (The Plutonia Experiment)"
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Revision as of 15:27, 26 October 2010
MAP11: Hunted is the eleventh map of Plutonia. It uses the music track "Sweet Little Dead Bunny," the music from Doom's ending cinematic. It is a maze level notable for being populated exclusively by Arch-Viles.
Contents
Walkthrough
Pressing the first switch will open the door and release the Arch-Viles. Grabbing the Yellow key will release another Arch-Vile.
It is also essential to save your health in this maze-there are no forms of health recovery until the very end.
That being said, it is possible to avoid getting hurt by the Arch-Viles if you kill them correctly. Blast them with the super shotgun until they start conjuring the flames, then get out of their line of sight by running around the corner. It takes the arch-vile about three full seconds to do one attack, from when it first calls the fire to when it actually sends out the blast, so if you time it correctly, you can drop these monsters painlessly.
You do not need both keys to exit the level, only 1 key is required, (red or Yellow).
At the end you are presented with two exit teleporters; the left one will take you straight to the next level. However the right one will take you to a Type 11 damaging floor room with 4 Arch-Viles. When your health drops to 11% or lower, the level will end.
Red Key
Yellow Key
Secrets
- Once in the maze area, continue from the start along the path to the right until you reach the first door, which opens when you approach. Open the misaligned wall directly across from it. This reveals a switch in an alcove (you must actually walk into the alcove for the secret to trigger). Pressing the switch causes lights in the floor to appear, which should help you to navigate through the maze.
Screenshots
Hunted by archviles
Speedrunning
Routes and tricks
- It is possible to avoid the releasing of the arch-viles with a good timed opening.
- Use caution when pressing the first switch; as some of the Arch-Viles may try to attack you the moment the switch is pressed. this is more common with "Fast Monsters" enabled.
Records
The Compet-N records for the map are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 00:49 | Marijo "Sedlo" Sedlic | 2004-02-05 | pl11-049.zip | |
NM speed | 00:52 | Marijo "Sedlo" Sedlic | 2000-09-16 | pn11-052.zip | |
UV max | 02:52 | Radek Pecka | 2002-03-28 | pl11-252.zip | |
NM100S | 00:54 | Tamas Flamich | 2008-05-19 | ps11-054.zip | |
UV -fast | 02:49 | Radek Pecka | 2002-03-28 | pf11-249.zip | |
UV -respawn | 03:49 | Radek Pecka | 2002-03-28 | pr11-349.zip | |
UV Tyson | 10:34 | Xit Vono | 2002-05-09 | pt111034.zip | |
UV pacifist | 00:49 | Marijo "Sedlo" Sedlic | 2004-02-05 | pl11-049.zip |
Statistics
Map data
Things | 138 |
Vertices | 1507 |
Linedefs | 1388 |
Sidedefs | 1885 |
Sectors | 109 |
Things
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Arch-Viles | 12 | 18 | 18 |
Powerups | ITYTD and HNTR | HMP | UV and NM |
Backpacks | 1 | 1 | 1 |
Health bonuses | 15 | 15 | 15 |
Berserks | 1 | 1 | 1 |
Weapons | ITYTD and HNTR | HMP | UV and NM |
BFG 9000s | 1 | 1 | 1 |
Super shotguns | 1 | 1 | 1 |
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Shells | 20 | 20 | 20 |
Shell boxes | 7 | 7 | 7 |
Keys | ITYTD and HNTR | HMP | UV and NM |
Red skulls | 1 | 1 | 1 |
Yellow skulls | 1 | 1 | 1 |