MAP11: Hunted (The Plutonia Experiment)
From DoomWiki.org
This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.
MAP11: Hunted is the eleventh map of Plutonia. It uses the music track "Sweet Little Dead Bunny," the music from Doom's ending cinematic. It is a maze level notable for being populated exclusively by Arch-Viles. Template:Plutonia 11-20
Contents
Overview
Strategy
Walkthrough
Secrets
- Once in the maze area, continue from the start along the path to the right until you reach the first door, which opens when you approach. Open the misaligned wall directly across from it. This reveals a switch in an alcove (you must actually walk into the alcove for the secret to trigger). Pressing the switch causes lights in the floor to appear, which should help you to navigate through the maze.
Speedrunning
Routes and tricks
It is possible to avoid the releasing of the arch-viles with a good timed opening.
Records
The Compet-N records for the map are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 00:49 | Marijo "Sedlo" Sedlic | 2004-02-05 | pl11-049.zip | |
NM speed | 00:52 | Marijo "Sedlo" Sedlic | 2000-09-16 | pn11-052.zip | |
UV max | 02:52 | Radek Pecka | 2002-03-28 | pl11-252.zip | |
NM100S | 00:54 | Tamas Flamich | 2008-05-19 | ps11-054.zip | |
UV -fast | 02:49 | Radek Pecka | 2002-03-28 | pf11-249.zip | |
UV -respawn | 03:49 | Radek Pecka | 2002-03-28 | pr11-349.zip | |
UV Tyson | 10:34 | Xit Vono | 2002-05-09 | pt111034.zip | |
UV pacifist | 00:49 | Marijo "Sedlo" Sedlic | 2004-02-05 | pl11-049.zip |
Statistics
Map data
Things | 138 |
Vertices | 1507 |
Linedefs | 1388 |
Sidedefs | 1885 |
Sectors | 109 |
Things
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Arch-Viles | 12 | 18 | 18 |
Powerups | ITYTD and HNTR | HMP | UV and NM |
Backpacks | 1 | 1 | 1 |
Health bonuses | 15 | 15 | 15 |
Berserks | 1 | 1 | 1 |
Weapons | ITYTD and HNTR | HMP | UV and NM |
BFG 9000s | 1 | 1 | 1 |
Super shotguns | 1 | 1 | 1 |
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Shells | 20 | 20 | 20 |
Shell boxes | 7 | 7 | 7 |
Keys | ITYTD and HNTR | HMP | UV and NM |
Red skulls | 1 | 1 | 1 |
Yellow skulls | 1 | 1 | 1 |