MAP11: Recall (A.L.T.)

A.L.T. maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.
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MAP11: Recall is the eleventh map of A.L.T.. It was designed by Maddzi and uses the music track "Zoetic" by Vital.

Contents

WalkthroughEdit

Map of Recall
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. Head northwest from the starting point, crossing the lava river and opening the wooden panel to the northwest to get a radiation suit. (sector 730)
  2. Get a radiation suit, then head into the lava south of the starting point and go all the way southwest to a small cave with a backpack. (sector 1908)
  3. When you take the second teleporter in the pentagram area, you will be inside a base. Turn around and use the big crate behind you to find a former human guarding a backpack and shotgun shells. (sector 891)
  4. In the same base area, enter the room at the west side which is the offices. Go towards the panels to the south and they will open revealing an arch-vile (revenant on Hey, Not Too Rough or lower) guarding a megaarmor and stimpacks (or medikits depending on your skill level). (sector 1051)
  5. When you take the third teleporter in the pentagram area, you will be at a club. Go down the steps until you see the poster, then shoot the face on the poster and go into the next room. Ahead of you will be a Hell knight (imp on Hey, Not Too Rough or lower) guarding a blur artifact. (sector 3941)
  6. Head south, then east behind the counter and open the door. In this room, get on the block with the box of ammo and face south. Shoot the switch to open the walls around it, then get on the other side and use the switch here. Steps will rise to the north. Get to the top and circle the room until you reach the northwest wall. Open it to get a megasphere. (sector 1174)
  7. When you take the fourth teleporter in the pentagram area, you will be inside a house. Head south to the dining room and open the refrigerator in the southeast corner to find a blur artifact. (sector 58)
  8. In the large area with the bridge over lava leading to the red door, at the south end are some wooden crates. Go southeast of the southern crate to find it is open. Inside are stimpacks and a radiation suit. (sector 1151)
  9. Head west of the red door and a bit north to spot some rocks leading up. Take them up and drop to the east to get boxes of shotgun shells. (sector 1140)
  10. In the area with multiple staircases, get to the northeast side and fall into the lava below. Use the northwest wall as a lift, then go across to get a megasphere. (sector 2566)
  11. In the dark maze at the north end of the map, follow each green arrow in the cardinal direction it points to, until you get to a pedestal that has both a green arrow and a blue arrow. Follow the blue arrow two spaces east, then one space north to get a megasphere. (sector 3233)
  12. After exiting the dark maze, find the torn section of the north wall on this ledge to get a radiation suit. (sector 361)
  13. Now open the door near that secret and follow the path to go outside. Drop into the nearby teleporter to reach rockets, boxes of rockets, and a soul sphere. (sector 3747)

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 5:07.94 Dylan Gill (TheV1perK1ller) 2017-11-28 al11-507.zip
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 12, 2022.

StatisticsEdit

Map dataEdit

Things 1423
Vertices 18173*
Linedefs 19627
Sidedefs 33994
Sectors 4028
* The vertex count without the effect of node building is 14005.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit