Difference between revisions of "MAP11: Simbattle (Zone 300)"
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Revision as of 10:24, 6 May 2021
Zone 300 maps 01-11 |
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(01 - 11) |
This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP11: Simbattle is the eleventh map of Zone 300. It was designed by Paul Corfiatis and uses the music track " ".
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- (sector 22)
- (sector 53)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
Deathmatch
Player spawns
This level contains eight spawn points:
- facing west. (thing 125)
- facing east. (thing 126)
- facing north. (thing 127)
- facing south. (thing 128)
- facing north-east. (thing 140)
- facing north-west. (thing 141)
- facing south-west. (thing 142)
- facing south-east. (thing 143)
Statistics
Map data
Things | 299 |
Vertices | 293* |
Linedefs | 300 |
Sidedefs | 464 |
Sectors | 54 |
Things
This level contains the following numbers of things per skill level:
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