MAP11: Simbattle (Zone 300)
Zone 300 maps 01-11 |
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(01 - 11) |
This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP11: Simbattle is the eleventh map of Zone 300. It was designed by Paul Corfiatis, who also composed its untitled music track.
Contents
WalkthroughEdit
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
EssentialsEdit
Other points of interestEdit
SecretsEdit
- In the big arena, go to the northeast platform with an arachnotron and use the side with the electricity symbols on it to lower the outer wall, where you can find energy cell packs, a megasphere, and an invulnerability. (sector 22)
- After unlocking the big teleporter near the starting point, press on the wall north of it and follow the passage to a BFG9000. (sector 53)
BugsEdit
Demo filesEdit
Areas / screenshotsEdit
SpeedrunningEdit
Routes and tricksEdit
Current recordsEdit
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 1:54.91 | Andrea Rovenski (Cyberdemon531) | 2023-10-09 | z311-154.zip | |
NM 100S | 1:11.77 | BFGandorf | 2022-09-18 | z311s111.zip | |
UV -fast | 1:51.57 | Coincident | 2021-01-17 | z311f151.zip | |
UV -respawn | |||||
UV Tyson | |||||
UV pacifist | |||||
NoMo | 0:27.31 | BFGandorf | 2023-05-22 | z311o2731.zip |
The data was last verified in its entirety on December 4, 2023.
DeathmatchEdit
Player spawnsEdit
This level contains eight spawn points:
- facing west. (thing 125)
- facing east. (thing 126)
- facing north. (thing 127)
- facing south. (thing 128)
- facing north-east. (thing 140)
- facing north-west. (thing 141)
- facing south-west. (thing 142)
- facing south-east. (thing 143)
StatisticsEdit
Map dataEdit
Things | 299 |
Vertices | 293* |
Linedefs | 300 |
Sidedefs | 464 |
Sectors | 54 |
ThingsEdit
This level contains the following numbers of things per skill level:
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