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Revision as of 10:07, 12 August 2008

Template:TNT: Evilution 11-20

This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.

MAP11: Storage Facility is the eleventh map of TNT: Evilution. It was designed by Dean Johnson.

Overview

Outside of the storage facility

Statistics

Map data

Things 422
Vertices 1497
Linedefs 1617
Sidedefs 986
Sectors 274

Things

Monsters ITYTD and HNTR HMP UV and NM
Sergeants 15 48 48
Spectres 0 4 4
Imps 14 29 30
Demons 2 0 0
Troopers 38 39 39
Arch-Viles 0 2 2
Chaingunners 2 5 12
Revenants 0 4 5
Mancubi 0 0 2
Powerups ITYTD and HNTR HMP UV and NM
Stim packs 13 15 15
Medikits 9 7 7
Soul spheres 1 1 1
Health bonuses 15 15 15
Armor bonuses 11 11 11
Green armors 2 2 2
Berserks 0 1 1
Invisibilities 1 0 0
Automaps 1 1 1
Light goggles 1 1 1
Megasphere 1 2 2
Weapons ITYTD and HNTR HMP UV and NM
Shotguns 5 5 5
Chainguns 1 1 1
Rocket launchers 1 1 1
Plasma guns 1 1 1
Chainsaws 2 2 2
Super shotguns 1 1 1
Ammunition ITYTD and HNTR HMP UV and NM
Ammo clips 2 2 2
Shells 10 10 10
Rockets 7 7 7
Rocket boxes 4 2 2
Energy cells 1 1 1
Ammo boxes 3 3 3
Shell boxes 4 4 4
Keys ITYTD and HNTR HMP UV and NM
Blue cards 1 1 1
Red cards 1 1 1
Barrels ITYTD and HNTR HMP UV and NM
Exploding barrels 59 63 63

Walkthrough

Map of MAP11

Secrets

(1) The inside of the large warehouse building in the center of the map is divided into roughly three sections: the eastern and central sections are accessible through unlocked doors from the outside; while the western third of the building is locked by red and blue doors from both inside and out. The eastern and central thirds are connected by three short hallways between them. Enter the middle of the three hallways (at ground level). Halfway through the hallway is a wall with a yellow/black caution stripe along its bottom; open it up to reveal a secret area with a medikit and security armor.


(2) Inside secret #1, press the use key on the southern wall to lower it like a lift (the lift sector itself counts as the secret, but if you want 100% items, keep reading). Wait until the lift is about to go back up before you step onto it. A door will open in the southern of the three hallways; as soon as you reach the top of the lift, quickly open the brown door in front of you and run into the open room across the hall, where you'll find a megasphere. This door is only open for a very short time period, so it may take a few tries to reach.


(3) At the southern end of the outdoor area, you'll see a seemingly unreachable megasphere resting atop some crates. The only way to reach this powerup without cheating is to strategically utilize the nearby Arch-Vile's attack to throw yourself up there. Obviously, you'll need to be in good health to do so.

Speedrunning

Routes and tricks

Records

The Compet-N records for the map are:

Run Time Player Date File Notes
UV speed 00:17 Xit Vono 2002-11-18 ev11-017.zip
NM speed 00:17 Vincent Catalaá 2002-11-20 tn11-017.zip
UV max 03:28 Jakub "method_man" Razak 2004-03-05 ev11-328.zip
NM100S 00:23 Xit Vono 2002-03-31 es11-023.zip
UV -fast 04:06 Jakub "method_man" Razak 2003-07-28 ef11-406.zip
UV -respawn 02:58 Jakub "method_man" Razak 2003-07-29 er11-258.zip
UV Tyson 14:35 Xit Vono 2002-01-18 et111435.zip
UV pacifist 00:21 Xit Vono 2002-11-15 ep11-021.zip

External links