Difference between revisions of "MAP11: The Grieving Outpost (Community Chest 3)"

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===Current records===
 
===Current records===
There are currently no records for the map at the [http://doomedsda.us Doomed Speed Demos Archive].
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The records for the map at the [[Doomed Speed Demos Archive]] are:
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{| {{prettytable}}
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!Style||Time||Player||Date||File||Notes
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|-
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|[[UV speed]]||02:57||[[Tatsuya Ito (Tatsurd-cacocaco]]||2008-12-05||[http://doomedsda.us/lmps/959/2/c311-257.zip c311-257.zip]||
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|-
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|[[NM speed]]|| || || || ||
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|-
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|[[UV max]]||04:12||[[blob1024]]||2011-02-06||[http://doomedsda.us/lmps/959/1/c311-412.zip c311-412.zip]||
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|-
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|[[NM100S]]|| || || || ||
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|-
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|[[UV -fast]]|| || || || ||
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|-
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|[[UV -respawn]]|| || || || ||
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|-
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|[[UV Tyson]]|| || || || ||
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|-
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|[[UV pacifist]]|| || || || ||
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|}
  
 
===Miscellaneous demos===
 
===Miscellaneous demos===

Revision as of 13:36, 22 May 2012

This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.
Template:Community Chest 3 11-20

MAP11: The Grieving Outpost is the eleventh map of Community Chest 3. It was designed by Burke Hill (Kirby), and uses the music track "Kitchen Ace (and Taking Names)" from Doom. It makes use of the GothicDM texture set, and is noticeably smaller than other levels in the megawad.

Walkthrough

Map of MAP11
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. In the hallway leading to the west side of where the blue key is found, there is a section of the west wall bordered by thin strips of rusted metal. Open it to get 4 shotgun shells and a rocket launcher. (sector 568)
  2. When you open the barrier blocking the exit, an alcove containing enemies will open behind you. At the rear end of this alcove is a a column of brown panels bordered by rusted metal. Open it to find a switch. Push it, and head back near the exit to find that you now have access to a switch at the east end. (sector 479) Activate this switch to lower the pillar to the west like a lift, enabling access to a rocket launcher.

Bugs

The doors in front of which players 3 and 4 start the level in cooperative multiplayer (linedefs 1563 and 1766) are switch-activated doors without tags. Unless the game is running in a ZDoom-based source port, neither player will be able to escape their confinement when the level begins.

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed 02:57 Tatsuya Ito (Tatsurd-cacocaco 2008-12-05 c311-257.zip
NM speed
UV max 04:12 blob1024 2011-02-06 c311-412.zip
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Deathmatch

Statistics

Map data

Things 202
Vertexes 2361
Linedefs 2942
Sidedefs 4811
Sectors 569

Things

This level contains the following numbers of things per skill level:

Monsters 1-2 3 4-5
Zombieman 10 10 10
Shotgun guy 17 17 17
Heavy weapon dude 23 23 23
Imp 37 37 37
Demon 3 3 3
Spectre 4 4 4
Revenant 4 4 4
Cacodemon 2 2 2
Hell knight 4 4 4
Baron of hell 1 1 1
Powerups 1-2 3 4-5
Armor 1 1 1
Medikit 3 3 3
Stimpack 8 8 8
Health bonus 5 5 5
Weapons 1-2 3 4-5
Chainsaw 1 1 1
Shotgun 1 1 1
Rocket launcher 2 2 2
Ammunition 1-2 3 4-5
Clip 6 6 6
Box of bullets 2 2 2
4 shotgun shells 12 12 12
Box of shotgun shells 1 1 1
Rocket 3 3 3
Keys 1-2 3 4-5
Blue keycard 1 1 1
Red keycard 1 1 1

Technical information

Inspiration and development

Trivia

See also

Sources

External links