Difference between revisions of "MAP11: Transcension (Speed of Doom)"
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{{Level stub}} | {{Level stub}} | ||
+ | {{Speed of Doom 01-11}} | ||
{{map|slot=MAP11}} | {{map|slot=MAP11}} | ||
− | + | '''MAP11: Transcension''' is the eleventh map of [[Speed of Doom]]. It was designed by [[Josh Sealy]] and uses Techno Ownage, an original track by [[James Paddock]]. | |
− | + | This map uses a forced [[suicide exit]] at the end to reset the player's inventory at the start of the next map. | |
== Walkthrough == | == Walkthrough == | ||
− | [[ | + | [[File:Speed of Doom MAP11 map.png|thumb|300x300px|Map of Transcension]] |
− | + | {{Map spots}} | |
− | |||
− | |||
===Essentials=== | ===Essentials=== | ||
+ | |||
===Other points of interest=== | ===Other points of interest=== | ||
− | + | ||
===Secrets=== | ===Secrets=== | ||
− | # The first secret is just in your back when you start: shoot the face (linedef #436) and go [[berserk]]. | + | # The first secret is just in your back when you start: shoot the face (linedef #436) and go [[berserk]]. ('''sector 61''') |
− | # The second one is on the left of the second screenshot: open the strange looking rocky wall (linedef #1191), use the face (linedef #2637) and jump twice, first on the ledge, then on a catwalk. | + | # The second one is on the left of the second screenshot: open the strange looking rocky wall (linedef #1191), use the face (linedef #2637) and jump twice, first on the ledge, then on a catwalk. ('''sector 310''') |
===Bugs=== | ===Bugs=== | ||
===Demo files=== | ===Demo files=== | ||
− | * | + | * |
== Areas / screenshots == | == Areas / screenshots == | ||
− | + | <gallery mode=nolines widths=160px> | |
− | <gallery> | + | SpeedOfDoom-map11-start.png|Starting facing an [[arch-vile]] |
− | + | SpeedOfDoom-map11.png|View from the south | |
+ | SpeedOfDoom-map11-end.png|The hard end | ||
</gallery> | </gallery> | ||
Line 34: | Line 35: | ||
===Current records=== | ===Current records=== | ||
− | The | + | The records for this map at the [http://doomedsda.us Doomed Speed Demos Archive] are: |
{| {{prettytable}} | {| {{prettytable}} | ||
− | !Run||Time||Player||Date||File||Notes | + | !|Run||Time||Player||Date||File||Notes |
|- | |- | ||
− | |[[UV speed]]|| || || || | + | |[[UV speed]]||01:31||[[Boris Klimeš (dew)]]||2010-07-19||[http://doomedsda.us/lmps/1258/2/sd11-131.zip sd11-131.zip]|| |
|- | |- | ||
− | |[[NM speed]]|| || || || | + | |[[NM speed]]|| || || || || |
|- | |- | ||
− | |[[UV max]]|| || || || | + | |[[UV max]]||04:58||[[Memfis]]||2013-03-19||[http://doomedsda.us/lmps/1258/1/sd11-458.zip sd11-458.zip]|| |
|- | |- | ||
− | |[[NM100S]]|| || || || | + | |[[NM100S]]|| || || || || |
|- | |- | ||
− | |[[UV -fast]]|| || || || | + | |[[UV -fast]]|| || || || || |
|- | |- | ||
− | |[[UV -respawn]]|| || || || | + | |[[UV -respawn]]|| || || || || |
|- | |- | ||
− | |[[UV Tyson]]|| || || ||{{ | + | |[[UV Tyson]]|| || || || || |
+ | |- | ||
+ | |[[UV pacifist]]|| || || || || | ||
+ | |} | ||
+ | ''Last updated on June 19, 2013.'' | ||
+ | |||
+ | ===Multiplayer records=== | ||
+ | {| {{prettytable}} | ||
+ | !|Run||Time||Players||Date||File||Notes | ||
|- | |- | ||
− | | | + | | || || || || || |
|} | |} | ||
+ | ''Last updated on June 19, 2013.'' | ||
===Miscellaneous demos=== | ===Miscellaneous demos=== | ||
{| {{prettytable}} | {| {{prettytable}} | ||
− | !Run||Time||Player||Date||File||Notes | + | !|Run||Time||Player||Date||File||Notes |
|- | |- | ||
− | | || || || ||[ | + | |First Demo Attempt||19:42||[[Nikolay Kamnev (Heretic)]]||2010-03-18||[http://doomedsda.us/lmps/collections/sod-hrt.zip sod-hrt.zip]|| |
|} | |} | ||
− | + | ''Last updated on June 19, 2013.'' | |
== Statistics == | == Statistics == | ||
− | |||
===Map data=== | ===Map data=== | ||
− | {{ | + | {{mapdata| |
+ | things=421| | ||
+ | vertexes=3196| | ||
+ | linedefs=2995| | ||
+ | sidedefs=5070| | ||
+ | sectors=403| | ||
+ | vertexbefore=2410}} | ||
===Things=== | ===Things=== | ||
+ | This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]: | ||
− | + | {{col-begin}} | |
− | + | {{col-break|width=33%}} | |
− | {{ | + | {| {{prettytable|style=text-align: center;}} |
− | + | !colspan="4"|Single-player | |
+ | |- | ||
+ | ![[Monster|Monsters]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Zombieman]]||8||11||11 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Shotgun guy]]||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Heavy weapon dude]]||11||14||15 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Imp]]||48||56||67 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Lost soul]]||2||3||5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Demon]]||8||10||12 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Spectre]]||10||13||16 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Revenant]]||8||12||13 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Cacodemon]]||8||13||15 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Pain elemental]]||1||1||2 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Hell knight]]||1||3||4 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Arachnotron]]||3||5||5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Mancubus]]||4||5||6 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Arch-vile]]||2||2||3 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Romero's head]]||colspan="3"|1 | ||
+ | |- | ||
+ | ![[Weapon|Weapons]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Chainsaw]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Shotgun]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Super shotgun]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Chaingun]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Rocket launcher]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Plasma gun]]||colspan="3"|1 | ||
+ | |- | ||
+ | ![[Ammo|Ammunition]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Box of bullets]]||colspan="3"|6 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[4 shotgun shells]]||colspan="3"|10 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Box of shotgun shells]]||colspan="3"|10 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Rocket]]||colspan="3"|11 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Box of rockets]]||colspan="3"|6 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Energy cell (Doom)|Energy cell]]||colspan="3"|8 | ||
+ | |- | ||
+ | ![[Item#Doom games|Health & Armor]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Stimpack]]||colspan="3"|6 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Medikit]]||colspan="3"|8 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Armor]]||colspan="3"|1 | ||
+ | |- | ||
+ | !Items!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Armor bonus]]||colspan="3"|38 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Health bonus]]||colspan="3"|8 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Supercharge]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Backpack]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Berserk]]||colspan="3"|1 | ||
+ | |- | ||
+ | ![[Key|Keys]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Red skull key||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Yellow skull key||colspan="3"|1 | ||
+ | |- | ||
+ | !Miscellaneous!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Barrel|Exploding barrel]]||colspan="3"|5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|8 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Voodoo doll]]||colspan="3"|4 | ||
+ | |} | ||
+ | {{col-break}} | ||
+ | {| {{prettytable|style=text-align: center;}} | ||
+ | !colspan="4"|Multiplayer | ||
+ | |- | ||
+ | !Monsters!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Zombieman||8||11||11 | ||
+ | |- | ||
+ | |style="text-align: left;"|Shotgun guy||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|Heavy weapon dude||11||14||15 | ||
+ | |- | ||
+ | |style="text-align: left;"|Imp||48||56||67 | ||
+ | |- | ||
+ | |style="text-align: left;"|Lost soul||2||3||5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Demon||8||10||12 | ||
+ | |- | ||
+ | |style="text-align: left;"|Spectre||10||13||16 | ||
+ | |- | ||
+ | |style="text-align: left;"|Revenant||11||15||16 | ||
+ | |- | ||
+ | |style="text-align: left;"|Cacodemon||8||13||15 | ||
+ | |- | ||
+ | |style="text-align: left;"|Pain elemental||2||2||3 | ||
+ | |- | ||
+ | |style="text-align: left;"|Hell knight||4||6||7 | ||
+ | |- | ||
+ | |style="text-align: left;"|Arachnotron||7||9||9 | ||
+ | |- | ||
+ | |style="text-align: left;"|Mancubus||5||6||7 | ||
+ | |- | ||
+ | |style="text-align: left;"|Arch-vile||3||3||4 | ||
+ | |- | ||
+ | |style="text-align: left;"|Romero's head||colspan="3"|1 | ||
+ | |- | ||
+ | !Weapons!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Chainsaw||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Shotgun||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Super shotgun||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Chaingun||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Rocket launcher||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Plasma gun||colspan="3"|1 | ||
+ | |- | ||
+ | !Ammunition!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Box of bullets||colspan="3"|6 | ||
+ | |- | ||
+ | |style="text-align: left;"|4 shotgun shells||colspan="3"|10 | ||
+ | |- | ||
+ | |style="text-align: left;"|Box of shotgun shells||colspan="3"|10 | ||
+ | |- | ||
+ | |style="text-align: left;"|Rocket||colspan="3"|11 | ||
+ | |- | ||
+ | |style="text-align: left;"|Box of rockets||colspan="3"|6 | ||
+ | |- | ||
+ | |style="text-align: left;"|Energy cell||colspan="3"|8 | ||
+ | |- | ||
+ | !Health & Armor!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Stimpack||colspan="3"|6 | ||
+ | |- | ||
+ | |style="text-align: left;"|Medikit||colspan="3"|8 | ||
+ | |- | ||
+ | |style="text-align: left;"|Armor||colspan="3"|1 | ||
+ | |- | ||
+ | !Items!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Armor bonus||colspan="3"|38 | ||
+ | |- | ||
+ | |style="text-align: left;"|Health bonus||colspan="3"|8 | ||
+ | |- | ||
+ | |style="text-align: left;"|Supercharge||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Backpack||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Berserk||colspan="3"|1 | ||
+ | |- | ||
+ | !Keys!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Red skull key||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Yellow skull key||colspan="3"|1 | ||
+ | |- | ||
+ | !Miscellaneous!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Multiplayer#Cooperative|Cooperative start]]||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|Exploding barrel||colspan="3"|5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Teleport landing||colspan="3"|8 | ||
+ | |- | ||
+ | |style="text-align: left;"|Voodoo doll||colspan="3"|4 | ||
+ | |} | ||
+ | {{col-end}} | ||
== Technical information == | == Technical information == | ||
Line 84: | Line 296: | ||
== See also == | == See also == | ||
− | + | * | |
− | * | ||
== Sources == | == Sources == | ||
− | + | * | |
− | * | ||
== External links == | == External links == | ||
+ | * {{dsda|id=1258|title=Speed of Doom demos}} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
[[Category:Josh Sealy levels]] | [[Category:Josh Sealy levels]] | ||
+ | [[Category:Levels with extra monsters in co-op]] |
Revision as of 08:45, 1 July 2019
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Speed of Doom maps 01-11 |
---|
(01 - 11) |
This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.
MAP11: Transcension is the eleventh map of Speed of Doom. It was designed by Josh Sealy and uses Techno Ownage, an original track by James Paddock.
This map uses a forced suicide exit at the end to reset the player's inventory at the start of the next map.
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- The first secret is just in your back when you start: shoot the face (linedef #436) and go berserk. (sector 61)
- The second one is on the left of the second screenshot: open the strange looking rocky wall (linedef #1191), use the face (linedef #2637) and jump twice, first on the ledge, then on a catwalk. (sector 310)
Bugs
Demo files
Areas / screenshots
Starting facing an arch-vile
Speedrunning
Routes and tricks
Current records
The records for this map at the Doomed Speed Demos Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 01:31 | Boris Klimeš (dew) | 2010-07-19 | sd11-131.zip | |
NM speed | |||||
UV max | 04:58 | Memfis | 2013-03-19 | sd11-458.zip | |
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Last updated on June 19, 2013.
Multiplayer records
Run | Time | Players | Date | File | Notes |
---|---|---|---|---|---|
Last updated on June 19, 2013.
Miscellaneous demos
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
First Demo Attempt | 19:42 | Nikolay Kamnev (Heretic) | 2010-03-18 | sod-hrt.zip |
Last updated on June 19, 2013.
Statistics
Map data
Things | 421 |
Vertices | 3196* |
Linedefs | 2995 |
Sidedefs | 5070 |
Sectors | 403 |
Things
This level contains the following numbers of things per skill level:
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links
- Speed of Doom demos (archived 🏛) at the Doomed Speed Demos Archive