Difference between revisions of "MAP11: Transcension (Speed of Doom)"

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'''MAP11: Transcension''' is the eleventh map of [[Speed of Doom]]. It was designed by [[Josh Sealy]] and uses Techno Ownage, an original track by [[James Paddock]]. The [[par time]] is unknown.
 
'''MAP11: Transcension''' is the eleventh map of [[Speed of Doom]]. It was designed by [[Josh Sealy]] and uses Techno Ownage, an original track by [[James Paddock]]. The [[par time]] is unknown.
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This map uses a forced [[suicide exit]] at the end to reset the player's inventory at the start of the next map.
  
 
== Walkthrough ==
 
== Walkthrough ==

Revision as of 17:02, 14 March 2015

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.
This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.
Speed of Doom maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

MAP11: Transcension is the eleventh map of Speed of Doom. It was designed by Josh Sealy and uses Techno Ownage, an original track by James Paddock. The par time is unknown.

This map uses a forced suicide exit at the end to reset the player's inventory at the start of the next map.

Walkthrough

Starting facing an archvile
View from the south

Essentials

Other points of interest

The hard end

Secrets

  1. The first secret is just in your back when you start: shoot the face (linedef #436) and go berserk.
  2. The second one is on the left of the second screenshot: open the strange looking rocky wall (linedef #1191), use the face (linedef #2637) and jump twice, first on the ledge, then on a catwalk.

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for this map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed 01:31 Boris Klimeš (dew) 2010-07-19 sd11-131.zip
NM speed
UV max 04:58 Memfis 2013-03-19 sd11-458.zip
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Last updated on June 19, 2013.

Multiplayer records

Run Time Players Date File Notes

Last updated on June 19, 2013.

Miscellaneous demos

Run Time Player Date File Notes
First Demo Attempt 19:42 Nikolay Kamnev (Heretic) 2010-03-18 sod-hrt.zip

Last updated on June 19, 2013.

Deathmatch

Statistics

Map data

Things 0
Vertices 0
Linedefs 0
Sidedefs 0
Sectors 0

Things

This level contains the following numbers of things per skill level:

Monsters 1-2 3 4-5
Zombieman 0 0 0
Shotgun guy 0 0 0
Heavy weapon dude 0 0 0
Imp 0 0 0
Lost soul 0 0 0
Demon 0 0 0
Spectre 0 0 0
Revenant 0 0 0
Cacodemon 0 0 0
Pain elemental 0 0 0
Hell knight 0 0 0
Baron of Hell 0 0 0
Arachnotron 0 0 0
Mancubus 0 0 0
Arch-vile 0 0 0
Spiderdemon 0 0 0
Cyberdemon 0 0 0
Wolfenstein SS 0 0 0
Commander Keen 0 0 0
Romero's head 0 0 0
Monster spawner 0 0 0
Spawn spot 0 0 0
Weapons 1-2 3 4-5
Chainsaw 0 0 0
Shotgun 0 0 0
Super shotgun 0 0 0
Chaingun 0 0 0
Rocket launcher 0 0 0
Plasma gun 0 0 0
BFG9000 0 0 0
Ammunition 1-2 3 4-5
Clip 0 0 0
Box of bullets 0 0 0
4 shotgun shells 0 0 0
Box of shotgun shells 0 0 0
Rocket 0 0 0
Box of rockets 0 0 0
Energy cell 0 0 0
Energy cell pack 0 0 0
Health & Armor 1-2 3 4-5
Stimpack 0 0 0
Medikit 0 0 0
Armor 0 0 0
Megaarmor 0 0 0
Items 1-2 3 4-5
Armor bonus 0 0 0
Health bonus 0 0 0
Supercharge 0 0 0
Megasphere 0 0 0
Backpack 0 0 0
Berserk 0 0 0
Computer area map 0 0 0
Invulnerability 0 0 0
Light amplification visor 0 0 0
Partial invisibility 0 0 0
Radiation shielding suit 0 0 0
Keys 1-2 3 4-5
Blue keycard 0 0 0
Blue skull key 0 0 0
Red keycard 0 0 0
Red skull key 0 0 0
Yellow keycard 0 0 0
Yellow skull key 0 0 0
Miscellaneous 1-2 3 4-5
Cooperative start 0 0 0
Deathmatch start 0 0 0
Exploding barrel 0 0 0
Teleport landing 0 0 0
Voodoo doll 0 0 0

Technical information

Inspiration and development

Trivia

See also

Sources

External links