Difference between revisions of "MAP11: War Rooms (Vile Flesh)"

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===Secrets===
 
===Secrets===
# ('''sector 495''')
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# In the round rooms on the right side of the map, go into the hallway in between the middle and the right round rooms. Press on the northern wall in this hallway to find a [[megaarmor]]. ('''sector 495''')
# ('''sector 502''')
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# At the first fork, turn right and go towards the lamp. Press on the wall next to the lamp to get a [[berserk pack]]. ('''sector 502''')
  
 
===Bugs===
 
===Bugs===

Revision as of 14:35, 18 September 2018

Vile Flesh maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.

MAP11: War Rooms is the eleventh map of Vile Flesh. It was designed by Gwyn Williams and uses the music track " ".

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Walkthrough

Map of War Rooms
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. In the round rooms on the right side of the map, go into the hallway in between the middle and the right round rooms. Press on the northern wall in this hallway to find a megaarmor. (sector 495)
  2. At the first fork, turn right and go towards the lamp. Press on the wall next to the lamp to get a berserk pack. (sector 502)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Statistics

Map data

Things 395
Vertices 2749*
Linedefs 2818
Sidedefs 4306
Sectors 563
* The vertex count without the effect of node building is 2304.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links