Difference between revisions of "MAP11 (Raven Series)"

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== Deathmatch ==
 
== Deathmatch ==
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===Player spawns===
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This level contains eight spawn points:
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# facing north. ('''thing 54''')
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# facing west. ('''thing 55''')
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# facing east. ('''thing 56''')
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# facing east. ('''thing 57''')
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# facing south. ('''thing 58''')
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# facing south. ('''thing 59''')
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# facing south. ('''thing 60''')
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# facing north. ('''thing 61''')
  
 
== Statistics ==
 
== Statistics ==

Revision as of 10:42, 11 December 2018

Raven series maps
This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP11 is the eleventh map in the Raven Series. It was designed by Tim Willits.

Walkthrough

Map of MAP11
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 208)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains eight spawn points:

  1. facing north. (thing 54)
  2. facing west. (thing 55)
  3. facing east. (thing 56)
  4. facing east. (thing 57)
  5. facing south. (thing 58)
  6. facing south. (thing 59)
  7. facing south. (thing 60)
  8. facing north. (thing 61)

Statistics

Map data

Things 292
Vertices 1067*
Linedefs 1090
Sidedefs 1563
Sectors 209
* The vertex count without the effect of node building is 846.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links