MAP12: Biochemical Factory (Obituary)

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Revision as of 15:10, 23 July 2020 by Ryan W (talk | contribs) (Per the team article, recategorize Obituary maps by individual author.)


Obituary maps 12-16,31

01 02 03 04 05 06 07 08 09 10 11
(12 - 16, 31)

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
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MAP12: Biochemical Factory is the twelfth map of Obituary. It was designed by Denis Möller and uses the music track " ".

Walkthrough

Map of Biochemical Factory
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Near the blue key room, use a switch that lowers a lift. Go up the lift and open a wall. A spectre and the super shotgun wait here. (sector 109)
  2. On the right of the red door, open a wall. The plasma gun and two trapped energy cells sit here. (sector 150)
  3. Open some walls in rooms near the blood splatted wall. You will find the backpack and five stimpacks. (sector 214)
  4. Nearby, twelve shells. (sector 216)
  5. Not far, the rocket launcher, a box of rockets and a medikit. (sector 209)
  6. In the red key room, open a wall for LOTS of bonuses. (sector 301)

Bugs

A Hell knight won't teleport.

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The Compet-n records for the map are:

Style Time Player Date File Notes
UV speed **
NM speed **
UV max **
NM100S **
UV -fast **
UV -respawn **
UV Tyson **
UV pacifist **

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Player spawns

This level contains eight spawn points:

  1. facing north. (thing 4)
  2. facing north. (thing 669)
  3. facing north. (thing 670)
  4. facing north. (thing 671)
  5. facing north. (thing 672)
  6. facing west. (thing 673)
  7. facing west. (thing 674)
  8. facing north. (thing 675)

Statistics

Map data

Things 676
Vertices 1506*
Linedefs 1687
Sidedefs 2342
Sectors 398
* The vertex count without the effect of node building is 1298.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links