MAP12: Brisk (Eviternity)

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Eviternity maps
Chapter I: Archaic

01 02 03 04 05

Chapter II: Automation

06 07 08 09 10

Chapter III: Crystalline
Chapter IV: Brutality

16 17 18 19 20

Chapter V: Descension

21 22 23 24 25

Chapter VI: Hallowed

26 27 28 29 30

Secret maps

31 32

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
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MAP12: Brisk is the twelfth map of Eviternity. It was designed by Joshua O'Sullivan (Dragonfly) and uses the music track "Gemstones," composed for the level by James Paddock (Jimmy). The par time is 4:00.

Walkthrough[edit]

Map of Brisk
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Southeast of the entrance hall to the building is a switch puzzle. You will have to shoot five switches as quickly as possible in the room, with each switch being visible for only one second each, otherwise you will have to start over. The first switch is near the medikit at the north end of the room. Shoot it to reveal one at the southwest corner, then shoot that to reveal a switch to the southeast. Shoot that one to reveal a larger switch on the west wall, and this switch will reveal a final switch to the northeast from there. If you manage to shoot all five switches, you can get a soul sphere from the hallway to the east. (sector 474)

Non-official[edit]

  • In the entrance hall, looking west, on the upper floor, you can see a soulsphere inside a pocket of the wall. Once you press the switch that lowers the bars to the exit elevator inside the final room, an opening in that same room in the wall near the switch, which revealed an arch-vile, will let you backtrack to the entrance hall where the shelf with the aforementioned soulsphere will have lowered to ground level.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 4:24.63 mhrz 2023-04-01 evit12-424.zip
NM 100S
UV -fast 8:24.37 Flaoc 2021-09-07 evit12f-824.zip
UV -respawn
UV Tyson 31:12.31 j4rio 2023-12-02 evit12t3112.zip
UV pacifist
NoMo 0:58.54 NoisyVelvet 2022-07-25 evit12o058.zip

The data was last verified in its entirety on December 4, 2023.

Statistics[edit]

Map data[edit]

Things 947
Vertices 5327*
Linedefs 5721
Sidedefs 10208
Sectors 1010
* The vertex count without the effect of node building is 4159.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]