MAP12: Chemistry (Judgment)

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Revision as of 10:54, 15 January 2023 by XymphBot (talk | contribs) (Speedrunning: Automated edit - Verify DSDA map records)


Judgment maps
Ep.1: Step into the Fire

01 02 03 04 05 06

Ep.2: Bringing Death in Kind

07 08 09 10 11

Ep.3: Mutant Techgnawlogy
Ep.4: Beholding Ancient Fears

16 17 18 19 20

Ep.5: On the Seared Surface

21 22 23 24 25

Ep.6: Aberrant Chroma-Death

25 26 27 28 29 30

Secret levels

31 32 33 34

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP12: Chemistry is the twelfth map of Judgment. It was designed by Blake Collins (Rayziik) and uses the music track "Maelstrom" by Chris Leeson (Psyrus). The par time is 7:00.

Walkthrough

Map of Chemistry
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Take the east lift at the center, then head south and then west to the rocket launcher. Open the north wall to get stimpacks, rockets, and partial invisibility. (sector 89)
  2. Take the west lift at the center, then head north and east. Go down the steps and use the wall with the white light to find a teleporter to a soul sphere. (sector 183)
  3. At the yellow key, head to the north block and go behind it. Flip the switch to lower the chainsaw. (sector 281)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:16.83 Billa 2022-03-03 judg-lmps.zip Cross-listed from Pacifist
NM speed
UV max 5:18.37 Phoenix 2022-03-10 judg-lmps.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 1:16.83 Billa 2022-03-03 judg-lmps.zip
NoMo 1:09.63 Daniel, the NCR Veteran 2022-02-22 judg-lmps.zip
NoMo 100S 1:24.80 Daniel, the NCR Veteran 2022-04-30 judg-lmps.zip

The data was last verified in its entirety on January 15, 2023.

Deathmatch

Player spawns

This level contains ten spawn points:

  1. facing south-east. (thing 607)
  2. facing south. (thing 609)
  3. facing south. (thing 610)
  4. facing south. (thing 611)
  5. facing west. (thing 612)
  6. facing east. (thing 613)
  7. facing west. (thing 614)
  8. facing west. (thing 615)
  9. facing east. (thing 616)
  10. facing south. (thing 617)

Statistics

Map data

Things 805
Vertices 4377*
Linedefs 3862
Sidedefs 6300
Sectors 530
* The vertex count without the effect of node building is 3395.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links