MAP12: Compound Invasion (MAYhem 2048)

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Revision as of 04:51, 27 October 2018 by XymphBot (talk | contribs) (Deathmatch: Automated edit - Add deathmatch spawns)


MAYhem 2048 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Bonus maps: 33 34 35

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
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MAP12: Compound Invasion is the twelfth map of MAYhem 2048. It was designed by z0k and uses the music track from TNT: Evilution MAP01 and MAP09.

Walkthrough

Map of Compound Invasion
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 345)
  2. (sector 348)

Bugs

A stimpack (Thing 61) in the east has no flags set for any of the three difficulty classes, so it does not actually appear in the level.

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing south. (thing 379)
  2. facing east. (thing 380)
  3. facing west. (thing 381)
  4. facing north. (thing 382)

Statistics

Map data

Things 487
Vertices 4199*
Linedefs 4208
Sidedefs 6852
Sectors 598
* The vertex count without the effect of node building is 3558.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links