Difference between revisions of "MAP12: Crater (TNT: Evilution)"
From DoomWiki.org
[unchecked revision] | [unchecked revision] |
(→Secrets) |
m (sp) |
||
Line 97: | Line 97: | ||
===Secrets=== | ===Secrets=== | ||
− | # After the maze-like area behind the red door, you'll find a silver wall with blue lights on it that lowers as a lift. Instead of passing through to the other side, ride the | + | # After the maze-like area behind the red door, you'll find a silver wall with blue lights on it that lowers as a lift. Instead of passing through to the other side, ride the lift back up. At the top is an alcove with a berserk pack. |
# Across from secret #1 is a second alcove with a security armor and a long secret pathway back to an earlier part of the level. | # Across from secret #1 is a second alcove with a security armor and a long secret pathway back to an earlier part of the level. | ||
Revision as of 21:55, 5 January 2006
This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
MAP12: Crater is the twelfth map of TNT: Evilution.
Contents
Overview
Statistics
Map data
Things | 262 |
Vertices | 1605 |
Linedefs | 1720 |
Sidedefs | 861 |
Sectors | 315 |
Things
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Sergeants | 13 | 15 | 17 |
Spectres | 1 | 1 | 7 |
Imps | 23 | 39 | 47 |
Demons | 8 | 14 | 8 |
Barons of Hell | 2 | 4 | 4 |
Troopers | 18 | 23 | 21 |
Arch-Viles | 1 | 1 | 1 |
Chaingunners | 9 | 11 | 17 |
Revenants | 1 | 4 | 4 |
Mancubuses | 0 | 1 | 3 |
Arachnotrons | 6 | 6 | 6 |
Hell Knights | 0 | 2 | 0 |
Powerups | ITYTD and HNTR | HMP | UV and NM |
Backpacks | 1 | 1 | 1 |
Stim packs | 11 | 11 | 11 |
Medikits | 2 | 2 | 2 |
Soul spheres | 1 | 1 | 1 |
Green armors | 2 | 2 | 2 |
Berserks | 2 | 2 | 2 |
Weapons | ITYTD and HNTR | HMP | UV and NM |
Shotguns | 1 | 1 | 1 |
Rocket launchers | 1 | 1 | 1 |
Chainsaws | 1 | 1 | 1 |
Super shotguns | 1 | 1 | 1 |
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Shells | 8 | 8 | 8 |
Rocket boxes | 5 | 5 | 5 |
Ammo boxes | 4 | 4 | 4 |
Shell boxes | 6 | 6 | 6 |
Keys | ITYTD and HNTR | HMP | UV and NM |
Blue cards | 1 | 1 | 1 |
Red cards | 1 | 1 | 1 |
Barrels | ITYTD and HNTR | HMP | UV and NM |
Exploding barrels | 25 | 25 | 25 |
Walkthrough
Secrets
- After the maze-like area behind the red door, you'll find a silver wall with blue lights on it that lowers as a lift. Instead of passing through to the other side, ride the lift back up. At the top is an alcove with a berserk pack.
- Across from secret #1 is a second alcove with a security armor and a long secret pathway back to an earlier part of the level.
Speedrunning
Routes and tricks
Records
The Compet-N records for the map are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 00:39 | Juho "ocelot" Ruohonen | 2004-01-05 | ev12-039.zip | |
NM speed | 00:43 | Xit Vono | 2002-11-20 | tn12-043.zip | |
UV max | 05:06 | Radek Pecka | 2001-03-30 | ev12-506.zip | |
NM100S | 00:50 | Xit Vono | 2003-07-07 | es12-050.zip | |
UV -fast | 06:49 | Chris "Ryback" Ratcliff | 2001-02-05 | ef12-649.zip | |
UV -respawn | 04:35 | Xit Vono | 2002-08-02 | er12-435.zip | |
UV Tyson | 16:16 | Xit Vono | 2001-07-30 | et121616.zip | |
UV pacifist | 00:39 | Juho "ocelot" Ruohonen | 2004-01-05 | ev12-039.zip |