Difference between revisions of "MAP12: Gothik Gauntlet (Hacx)"

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== Deathmatch ==
 
== Deathmatch ==

Revision as of 06:47, 3 December 2021

Hacx maps
First "episode"

01 02 03 04 05 06

Second "episode"

07 08 09 10 11

Third "episode"
Final "episode"

31 16 17 18 19 20

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP12: Gothik Gauntlet is the twelfth map of Hacx. It was designed by Rich Johnston (Nostromo) and uses the music track " ".

Walkthrough

Map of Gothik Gauntlet
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 384)
  2. (sector 385)
  3. (sector 386)
  4. (sector 387)
  5. (sector 388)
  6. (sector 389)
  7. (sector 636)
  8. (sector 750)
  9. (sector 796)
  10. (sector 834)
  11. (sector 855)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 3, 2021.

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing east. (thing 406)
  2. facing south. (thing 407)
  3. facing north-east. (thing 408)
  4. facing north. (thing 409)

Statistics

Map data

Things 411
Vertices 4416*
Linedefs 4679
Sidedefs 7280
Sectors 861
* The vertex count without the effect of node building is 3652.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links