MAP12: Gothik Gauntlet (Hacx)


Revision as of 05:48, 3 December 2021 by XymphBot (talk | contribs) (External links: Automated edit - Add/update link to DSDA)

Hacx maps
First "episode"

01 02 03 04 05 06

Second "episode"

07 08 09 10 11

Third "episode"
Final "episode"

31 16 17 18 19 20

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
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MAP12: Gothik Gauntlet is the twelfth map of Hacx. It was designed by Rich Johnston (Nostromo) and uses the music track " ".


[[File: |thumb|300x300px|Map of Gothik Gauntlet]]

Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest


  1. (sector 384)
  2. (sector 385)
  3. (sector 386)
  4. (sector 387)
  5. (sector 388)
  6. (sector 389)
  7. (sector 636)
  8. (sector 750)
  9. (sector 796)
  10. (sector 834)
  11. (sector 855)


Demo files

Areas / screenshots


Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Run Time Player Date File Notes


Player spawns

This level contains four spawn points:

  1. facing east. (thing 406)
  2. facing south. (thing 407)
  3. facing north-east. (thing 408)
  4. facing north. (thing 409)


Map data

Things 411
Vertices 4416*
Linedefs 4679
Sidedefs 7280
Sectors 861
* The vertex count without the effect of node building is 3652.


This level contains the following numbers of things per skill level:

Technical information

Inspiration and development


See also


External links