MAP12: Infernal Chasm (Vanguard)
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This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
MAP12: Infernal Chasm is the twelfth map of Vanguard. It was designed by Paul DeBruyne (skillsaw) and uses the music track " ".
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Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- In the leftmost room close to the starting point, the switch lowers several blocks while monsters attack you. Once the block with the plasma gun lowers, pick up the gun and the door south will open revealing revenants (and a baron of Hell on Ultra Violence or higher). There is a drop-off in this dark room, find it and you should get a soul sphere and a teleporter back. (sector 1415)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The Compet-n records for the map are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | ** | ||||
NM speed | ** | ||||
UV max | ** | ||||
NM100S | ** | ||||
UV -fast | ** | ||||
UV -respawn | ** | ||||
UV Tyson | ** | ||||
UV pacifist | ** |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Statistics
Map data
Things | 1041 |
Vertices | 9695* |
Linedefs | 9440 |
Sidedefs | 16352 |
Sectors | 1911 |
Things
This level contains the following numbers of things per skill level:
|
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Technical information
Inspiration and development
Trivia
See also
Sources
External links
- Vanguard demos (archived 🏛) at the Doomed Speed Demos Archive