MAP12: Mirror (Doomworld Mega Project 2012)

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DMP 2012 maps 11-18

01 02 03 04 05 06 07 08 09 10
(11 - 18)
19 20 21 22 23 24 25 26 27 28
29 30 33 34 35 36 37 38 39 40

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
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MAP12: Mirror is the twelfth map of Doomworld Mega Project 2012. It was designed by Scypek2.

Walkthrough[edit]

Map of Mirror
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Flip the switch near the red key to open a nearby wall. Use the bottom of the wall and ride the lift up to reach a switch. This will lower the super shotgun in the hub. (sector 51)
  2. At the west end of the map, get to the south end, then hug the left wall as you head north to a wall you can open. Flip the switch behind it, then go back to the east wall and jump into the hole to get a megaarmor and health bonuses. (sector 82)
  3. At the west end of the map, go into the nukage and enter the slimefall, then get out. Head north through the passage to teleport to the east end of the map. (sector 273)
  4. Follow the passage in the previous secret to the fence, then shoot the switch to reveal a plasma gun behind you. (sector 283)
  5. Flip the switch near the yellow key to open a nearby wall. Use the bottom of the wall and ride the lift up to reach a switch. This will lower the chainsaw in the mirrored hub. (sector 173)
  6. In the room with lava at the east end of the map, press the skull switch near the door to lower the platforms to the right. Take them up to a radiation suit. (sector 255)
  7. In the room with lava at the east end of the map, get to the south end, then hug the right wall as you head north to a wall with a gargoyle face. Open it to get a rocket launcher. (sector 203)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 4:27.03 Zahid 2013-03-08 mp12-427.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 24, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 74)
  2. facing east. (thing 75)
  3. facing north. (thing 183)
  4. facing south. (thing 184)

Statistics[edit]

Map data[edit]

Things 202
Vertices 1185*
Linedefs 1310
Sidedefs 1942
Sectors 287
* The vertex count without the effect of node building is 1036.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]