MAP12: Nightmare in Main Street (Herian 2)

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Revision as of 09:44, 27 October 2018 by XymphBot (talk | contribs) (Deathmatch: Automated edit - Add deathmatch spawns)


Herian 2 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
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MAP12: Nightmare in Main Street is the twelfth map of Herian 2. It was designed by Ian Wilson.

Walkthrough

Map of Nightmare in Main Street
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 167)
  2. (sector 168)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing east. (thing 4)
  2. facing east. (thing 5)
  3. facing east. (thing 6)
  4. facing east. (thing 7)

Statistics

Map data

Things 732
Vertices 808*
Linedefs 855
Sidedefs 1148
Sectors 180
* The vertex count without the effect of node building is 688.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links