MAP12: Ninive (Czechbox)

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Czechbox maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP12: Ninive is the twelfth map of Czechbox. It was designed by Matthias (enkeli33) and uses the music track "".

Walkthrough[edit]

Map of Ninive
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Open the door behind the starting point to get a chainsaw. (sector 43)
  2. Drop into the nukage near the start and enter the connecting tunnel to get rockets and a rocket launcher. Make sure to not press the switches southwest and southeast of this tunnel before getting this secret, otherwise, it will be closed off. (sector 580)
  3. In the center of the map, press on the metal wall on the left side for a teleporter that gives you four health bonuses and a berserk pack. (sector 93)
  4. Head to the room to the left now and head south to two candles. Go through the wall between them to find a green armor. (sector 277)
  5. Head back to the central room and go to the right. Open the door to the red key room and before falling off, go through the south wall with the candle in front of it to find a blur artifact. (sector 281)
  6. Open the red bars in the same room with the red key and go until the floor drops. Go through the cage at the northeast end to find a BFG9000. (sector 174)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 13, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 100)
  2. facing south. (thing 101)
  3. facing north. (thing 102)
  4. facing south-west. (thing 103)

Statistics[edit]

Map data[edit]

Things 215
Vertices 7009*
Linedefs 7954
Sidedefs 14988
Sectors 597
* The vertex count without the effect of node building is 6047.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]