Difference between revisions of "MAP12: Rawnwood (1994 Tune-up Community Project)"
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− | '''MAP12: Rawnwood''' is the twelfth map of [[1994 Tune-up Community Project]]. It was designed by [[MajorRawne]] and [[Travers Dunne (Hobbes)]], and uses the [[music]] track " ". | + | '''MAP12: Rawnwood''' is the twelfth map of [[1994 Tune-up Community Project]]. It was designed by [[MajorRawne]] and [[Travers Dunne (Hobbes)]], and uses the [[music]] track "Roar of the Double Dragon". This map is a modernisation of Woodhal2.wad by David Damerell. |
== Walkthrough == | == Walkthrough == |
Revision as of 09:45, 20 May 2018
1994 Tune-up CP maps 12-20 |
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This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP12: Rawnwood is the twelfth map of 1994 Tune-up Community Project. It was designed by MajorRawne and Travers Dunne (Hobbes), and uses the music track "Roar of the Double Dragon". This map is a modernisation of Woodhal2.wad by David Damerell.
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- When you go right in the northernmost hallway, the wall to the north lowers, revealing a blood pit. Head around the fountain with the floating skull rock to find a skull switch, which opens up a compartment directly south. This compartment has a chainsaw. (sector 23)
- Once you get the blue key, head back to the main intersection just south of the northernmost hallway. To the right is a new compartment with imps. Open the wall on the right side of this compartment to find a computer area map. (sector 259)
- In the room to the right of the northernmost hallway, the wall to the north lowers as you head further into the room. The wall in the northwest corner has an arrow pointing at it. You need the blue key before opening this wall. After getting it, open the wall and follow the path to find a box of ammo, health bonuses, lost souls, a pain elemental, and a switch. (sector 295)
- The switch in Secret #3 opens a compartment at the bottom end of the previous room, containing a soul sphere. (sector 216)
- Open the blue door at the west side of the northernmost hallway and go until you reach the library. Go to the west side and head south, pressing the skull switch on the wall here to open the nearby room with three skull switches. Enter this room and press the switch facing east, then return to the entrance of this area. There will be an alcove to the southeast with ammo clips and a rocket. (sector 93)
- Directly opposite of the skull switch south of the library, you can open a wall here for a box of shotgun shells. (sector 144)
- In the library mentioned in Secret #5, there is a skull switch on one of the bookshelves. Use it to lower the nearby bookshelf with health bonuses. Ride it up and notice the switch at the northeast. Shoot it to open a nearby compartment containing a soul sphere. (sector 386)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 07:58 | j4rio | 2011-12-13 | 9412-758.zip | |
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
This information was last verified in its entirety on January 15, 2018.
Deathmatch
Statistics
Map data
Things | 611 |
Vertices | 3124* |
Linedefs | 3214 |
Sidedefs | 5012 |
Sectors | 595 |
Things
This level contains the following numbers of things per skill level:
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Technical information
Inspiration and development
Trivia
See also
Sources
External links
- 1994 Tune-up Community Project demos (archived 🏛) at the Doomed Speed Demos Archive