Difference between revisions of "MAP12: Rawnwood (1994 Tune-up Community Project)"

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'''MAP12: Rawnwood''' is the twelfth map of [[1994 Tune-up Community Project]]. It was designed by [[MajorRawne]] and [[Travers Dunne (Hobbes)]], and uses the [[music]] track " ".
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'''MAP12: Rawnwood''' is the twelfth map of [[1994 Tune-up Community Project]]. It was designed by [[MajorRawne]] and [[Travers Dunne (Hobbes)]], and uses the [[music]] track "Roar of the Double Dragon". This map is a modernisation of Woodhal2.wad by David Damerell.
  
 
== Walkthrough ==
 
== Walkthrough ==

Revision as of 09:45, 20 May 2018

1994 Tune-up CP maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP12: Rawnwood is the twelfth map of 1994 Tune-up Community Project. It was designed by MajorRawne and Travers Dunne (Hobbes), and uses the music track "Roar of the Double Dragon". This map is a modernisation of Woodhal2.wad by David Damerell.

Walkthrough

Map of Rawnwood
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. When you go right in the northernmost hallway, the wall to the north lowers, revealing a blood pit. Head around the fountain with the floating skull rock to find a skull switch, which opens up a compartment directly south. This compartment has a chainsaw. (sector 23)
  2. Once you get the blue key, head back to the main intersection just south of the northernmost hallway. To the right is a new compartment with imps. Open the wall on the right side of this compartment to find a computer area map. (sector 259)
  3. In the room to the right of the northernmost hallway, the wall to the north lowers as you head further into the room. The wall in the northwest corner has an arrow pointing at it. You need the blue key before opening this wall. After getting it, open the wall and follow the path to find a box of ammo, health bonuses, lost souls, a pain elemental, and a switch. (sector 295)
  4. The switch in Secret #3 opens a compartment at the bottom end of the previous room, containing a soul sphere. (sector 216)
  5. Open the blue door at the west side of the northernmost hallway and go until you reach the library. Go to the west side and head south, pressing the skull switch on the wall here to open the nearby room with three skull switches. Enter this room and press the switch facing east, then return to the entrance of this area. There will be an alcove to the southeast with ammo clips and a rocket. (sector 93)
  6. Directly opposite of the skull switch south of the library, you can open a wall here for a box of shotgun shells. (sector 144)
  7. In the library mentioned in Secret #5, there is a skull switch on one of the bookshelves. Use it to lower the nearby bookshelf with health bonuses. Ride it up and notice the switch at the northeast. Shoot it to open a nearby compartment containing a soul sphere. (sector 386)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max 07:58 j4rio 2011-12-13 9412-758.zip
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

This information was last verified in its entirety on January 15, 2018.

Deathmatch

Statistics

Map data

Things 611
Vertices 3124*
Linedefs 3214
Sidedefs 5012
Sectors 595
* The vertex count without the effect of node building is 2703.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links