MAP12: Rotten Orange (Whitemare 2)

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Revision as of 10:48, 29 October 2018 by XymphBot (talk | contribs) (Automated edit - No DM spawns, rm section)


Whitemare 2 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
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MAP12: Rotten Orange is the twelfth map of Whitemare 2. It was designed by ChaingunnerX and uses the music track " ".

Walkthrough

Map of Rotten Orange
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 60)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Statistics

Map data

Things 90
Vertices 1546*
Linedefs 1380
Sidedefs 2378
Sectors 242
* The vertex count without the effect of node building is 1136.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links