Difference between revisions of "MAP12: Ruins (Skulltiverse)"

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{{map|slot=MAP12}}
 
{{map|slot=MAP12}}
 
{{Level stub}}
 
{{Level stub}}
'''MAP12: Ruins''' is the twelfth map of [[Skulltiverse]]. It was designed by [[Juza]] and uses the [[Adding custom music|music]] track "[[Category:Map pages without soundtrack information]]".
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'''MAP12: Ruins''' is the twelfth map of [[Skulltiverse]]. It was designed by [[Juza]] and uses the [[Adding custom music|music]] track "Crawling Vermin," originally composed by [[Maxime Tondreau (Psychedelic Eyeball)]] for ''Planet of Cartmans 2''.
  
 
== Walkthrough ==
 
== Walkthrough ==

Latest revision as of 03:07, 5 August 2023

Skulltiverse maps
Occipital Onslaught

01 02 03 04 05 06 07 08 09 10 11

Everything is Ruined
A Flesh Start

21 22 23 24 25 26 27 28 29 30

Secret maps

31 32

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP12: Ruins is the twelfth map of Skulltiverse. It was designed by Juza and uses the music track "Crawling Vermin," originally composed by Maxime Tondreau (Psychedelic Eyeball) for Planet of Cartmans 2.

Walkthrough[edit]

Map of Ruins
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Jump down northeast from the start to get a soul sphere. (sector 77)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on October 24, 2022.

Statistics[edit]

Map data[edit]

Things 470
Vertices 4349*
Linedefs 4208
Sidedefs 6910
Sectors 483
* The vertex count without the effect of node building is 3650.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]