MAP12: Stagnant Depot (Claustrophobia 1024 2)
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Revision as of 06:54, 11 January 2022 by XymphBot (talk | contribs) (Automated edit - add cat w/o soundtrack info)
Claustrophobia 1024 2 maps 12-20 |
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This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP12: Stagnant Depot is the twelfth map of Claustrophobia 1024 2. It was designed by Justin Murphy (KingKill33) and Joonas Äijälä (Jodwin), and uses the music track "".
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- Once you've grabbed the red key, step onto the elevator you used to get here and immediately press the switch to go up. The big computer screen in this room will have opened temporarily to reveal a switch, press it quickly before the screen closes again. This will open a secret closet at the opposite end of the map in the southwest corner, in the same area where you can get the yellow key. The closet contains a plasma gun, but be careful, the floor inside there is damaging. (sector 1329)
- In the room with the crates past the yellow door, open the wall to the left of the big brown crate to reveal a secret elevator. Lower it for a partial invisibility, along with an imp guarding it. (sector 1526)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 3:22.71 | j4rio | 2018-12-21 | 4c12-322.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on December 21, 2021.
Statistics
Map data
Things | 296 |
Vertices | 7673* |
Linedefs | 8637 |
Sidedefs | 15335 |
Sectors | 1544 |
Things
This level contains the following numbers of things per skill level:
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