MAP12: The Cargo Hold (Hell To Pay)
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Revision as of 13:05, 1 May 2022 by XymphBot (talk | contribs) (Automated edit - update armour to American English)
Hell To Pay maps 12-20 |
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01
02
03
04
05
06
07
08
09
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This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
MAP12: The Cargo Hold is the twelfth map of Hell To Pay.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- The bottom left container can be opened to reveal armor, a backpack, medikits and ammo. (sector 112)
- After entering the door in the crusher room, strafe jump onto the crate with the shotgunner. Press on the wall to the right to get the BFG9000. (sector 38)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 02:40 | Drew DeVore (stx-Vile) | 2003-12-02 | hy_all.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on January 16, 2022.
Deathmatch
Player spawns
This level contains five spawn points:
- facing south-east. (thing 12)
- facing south. (thing 13)
- facing south. (thing 14)
- facing west. (thing 16)
- facing south. (thing 17)
Statistics
Map data
Things | 164 |
Vertices | 811* |
Linedefs | 858 |
Sidedefs | 1082 |
Sectors | 118 |
Things
This level contains the following numbers of things per skill level:
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