MAP12: The Devil is Evil (32in24-16)

From DoomWiki.org

Revision as of 07:30, 11 January 2022 by XymphBot (talk | contribs) (Automated edit - add cat w/o soundtrack info)


32in24-16 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
31 32 33 34

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP12: The Devil is Evil is the twelfth map of 32in24-16, a Capture the Flag megawad. It was designed by Ilya Lazarev (joe-ilya) and uses the music track "".

Analysis

Spawn pointsUnmarked
Map of The Devil is Evil

Map layout

Player spawns

This level contains seven Team Blue spawn points:

  1. facing south-west. (thing 1)
  2. facing east. (thing 76)
  3. facing south. (thing 77)
  4. facing south. (thing 78)
  5. facing south-east. (thing 79)
  6. facing south-west. (thing 80)
  7. facing south-west. (thing 81)

And it contains seven Team Red spawn points:

  1. facing north-east. (thing 83)
  2. facing north-east. (thing 84)
  3. facing north-east. (thing 85)
  4. facing north-west. (thing 86)
  5. facing north. (thing 87)
  6. facing north. (thing 88)
  7. facing north-west. (thing 89)

Areas / screenshots

Statistics

Map data

Things 153
Vertices 2325*
Linedefs 2415
Sidedefs 4355
Sectors 434
* The vertex count without the effect of node building is 1970.

Things

Multiplayer
Weapons 1-2 3 4-5
Chainsaw 2
Shotgun 2
Super shotgun 12
Chaingun 2
Rocket launcher 2
Plasma gun 2
Ammunition 1-2 3 4-5
Clip 12
4 shotgun shells 12
Box of rockets 2
Energy cell 2
Health & Armor 1-2 3 4-5
Stimpack 2
Medikit 6
Armor 4
Items 1-2 3 4-5
Supercharge 1
Miscellaneous 1-2 3 4-5
Team Blue start 7
Team Red start 7
Blue flag spot 1
Red flag spot 1

See also

External links