MAP12: The Shipyard (Doom 2 the Way id Did)
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Doom 2 the Way id Did maps 12-20 |
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This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
MAP12: The Shipyard is the twelfth map of Doom 2 the Way id Did. It was designed by Sarah Mancuso (esselfortium) in the style of Sandy Petersen. The par time defined in the DEHACKED lump is 2:45.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- (sector 5)
- (sector 51)
- (sector 105)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The Compet-n records for the map are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | ** | ||||
NM speed | ** | ||||
UV max | ** | ||||
NM100S | ** | ||||
UV -fast | ** | ||||
UV -respawn | ** | ||||
UV Tyson | ** | ||||
UV pacifist | ** |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Deathmatch
Player spawns
This level contains six spawn points:
- facing east. (thing 109)
- facing north. (thing 110)
- facing north. (thing 111)
- facing west. (thing 112)
- facing north. (thing 198)
- facing south-west. (thing 199)
Statistics
Map data
Things | 221 |
Vertices | 698* |
Linedefs | 756 |
Sidedefs | 1028 |
Sectors | 116 |
Things
This level contains the following numbers of things per skill level:
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Technical information
Inspiration and development
Trivia
See also
Sources
External links
- Doom 2 the Way id Did demos (archived 🏛) at the Doomed Speed Demos Archive